/// <summary>
        /// json转sql
        /// </summary>
        /// <param name="f"></param>
        /// <param name="json"></param>
        static private void Json2Sqlite(string f, string json)
        {
            //
            var table     = Path.GetFileName(f).Replace(Path.GetExtension(f), "");
            var classname = "Game.Data." + table;
            var jsonObj   = JsonMapper.ToObject(json);
            var assPath   = IPath.Combine(BApplication.ProjectRoot,
                                          "Library/ScriptAssemblies/Assembly-CSharp.dll");
            var ass = Assembly.LoadFile(assPath);
            //
            var t = ass.GetType(classname);

            //
            EditorUtility.DisplayProgressBar("Excel2Sqlite", string.Format("生成:{0} 记录条目:{1}", classname, jsonObj.Count),
                                             0);

            if (t == null)
            {
                Debug.LogError(classname + "类不存在,请检查!");
                return;
            }
            else
            {
                Debug.Log("导出:" + classname);
            }

            //数据库创建表
            //sql.DB.Delete<>()
            sql.CreateDB(t);

            EditorUtility.ClearProgressBar();
            //
            for (int i = 0; i < jsonObj.Count; i++)
            {
                var j  = jsonObj[i];
                var jo = JsonMapper.ToObject(t, j.ToJson());
                try
                {
                    sql.Insert(jo);
                }
                catch
                {
                    Debug.LogError("导出数据有错,跳过! 错误位置:" + classname + ":" + i + "-" + jsonObj.Count);
                }
            }

            EditorUtility.DisplayProgressBar("Excel2Sqlite", string.Format("生成:{0} 记录条目:{1}", classname, jsonObj.Count),
                                             1);
        }