/// <summary> /// 接收宝石镶嵌回复 /// </summary> /// <returns>The goods operate beset results.</returns> /// <param name="dataBuffer">Data buffer.</param> /// <param name="socketID">Socket I.</param> CommandCallbackType ReceiveGoodsOperateBesetResults(byte[] dataBuffer, int socketID) { SMsgGoodsOperateBeset_SC sMsgGoodsOperateBeset_SC = SMsgGoodsOperateBeset_SC.ParsePackage(dataBuffer); TraceUtil.Log("ReceiveGoodsOperateBesetResults:" + sMsgGoodsOperateBeset_SC); UIEventManager.Instance.TriggerUIEvent(UIEventType.ReceiveBesetJewel, sMsgGoodsOperateBeset_SC); return(CommandCallbackType.Continue); }
public void ReceiveBesetJewelHandel(object arg) { SMsgGoodsOperateBeset_SC s = (SMsgGoodsOperateBeset_SC)arg; if (System.Convert.ToBoolean(s.bySucess)) { ContainerInfomanager.Instance.ShowJewelEff(); SoundManager.Instance.PlaySoundEffect("Sound_UIEff_Stone_Inlay"); StartCoroutine(ShowBesetEff()); StartCoroutine(HideChosePanel()); } }