public virtual void Play() { SMaterialEffect_Base.enableMatsKeyword(this.owner.mats, this.shaderKeyword, true); }
public virtual void OnMeshChanged(ListView <Material> oldMats, ListView <Material> newMats) { SMaterialEffect_Base.enableMatsKeyword(oldMats, this.shaderKeyword, false); SMaterialEffect_Base.enableMatsKeyword(newMats, this.shaderKeyword, true); }
public virtual void Stop() { SMaterialEffect_Base.enableMatsKeyword(this.owner.mats, this.shaderKeyword, false); }