Beispiel #1
0
        internal static void Display(int windowId)
        {
            Title = SmUtils.SmTags["#smloc_settings_001"];
            // set input locks when mouseover window...
            //_inputLocked = GuiUtils.PreventClickthrough(ShowWindow, Position, _inputLocked);

            // Reset Tooltip active flag...
            ToolTipActive = false;

            Rect rect = new Rect(Position.width - 20, 4, 16, 16);

            // "Close Window.\r\nSettings will not be immediately saved,\r\n but will be remembered while in game.")))
            if (GUI.Button(rect, new GUIContent("", SmUtils.SmTags["#smloc_settings_tt_001"])))
            {
                ToolTip = "";
                if (HighLogic.LoadedScene == GameScenes.SPACECENTER)
                {
                    SMAddon.OnSmSettingsClicked();
                }
                else
                {
                    SMSettings.MemStoreTempSettings();
                    ShowWindow = false;
                }
            }
            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }

            GUILayout.BeginVertical();

            DisplayTabButtons();

            _displayViewerPosition = GUILayout.BeginScrollView(_displayViewerPosition, SMStyle.ScrollStyle,
                                                               GUILayout.Height(300), GUILayout.Width(380));
            GUILayout.BeginVertical();

            DisplaySelectedTab(_displayViewerPosition);

            GUILayout.EndVertical();
            GUILayout.EndScrollView();

            DisplayActionButtons();

            GUILayout.EndVertical();

            GUI.DragWindow(new Rect(0, 0, Screen.width, 30));
            SMAddon.RepositionWindow(ref Position);
        }
        private static void DisplayActionButtons()
        {
            GUILayout.BeginHorizontal();

              // Save
              //GUIContent label = new GUIContent("Save", "Save the current settings to file.");
              GUIContent label = new GUIContent(SmUtils.Localize("#smloc_settings_002"), SmUtils.Localize("#smloc_settings_tt_002"));
              if (GUILayout.Button(label, GUILayout.Height(20)))
              {
            ToolTip = "";
            SMSettings.SaveIntervalSec = int.Parse(TabConfig.TxtSaveInterval);
            SMSettings.SaveSettings();

            // Sync SM to CLS override settings with CLS
            if (SMSettings.EnableCls && HighLogic.LoadedSceneIsFlight)
            {
              SMSettings.UpdateClsOverride();
            }

            if (HighLogic.LoadedScene == GameScenes.SPACECENTER)
              SMAddon.OnSmSettingsClicked();
            else
              ShowWindow = false;
              }
              Rect rect = GUILayoutUtility.GetLastRect();
              if (Event.current.type == EventType.Repaint && ShowToolTips)
            ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);

              // Cancel
              //label = new GUIContent("Cancel", "Cancel the changes made.\nSettings will revert to before changes were made.");
              label = new GUIContent(SmUtils.Localize("#smloc_settings_003"), SmUtils.Localize("#smloc_settings_tt_003"));
              if (GUILayout.Button(label, GUILayout.Height(20)))
              {
            ToolTip = "";
            // We've canclled, so restore original settings.
            SMSettings.MemRestoreTempSettings();

            if (HighLogic.LoadedScene == GameScenes.SPACECENTER)
              SMAddon.OnSmSettingsClicked();
            else
              ShowWindow = false;
              }
              rect = GUILayoutUtility.GetLastRect();
              if (Event.current.type == EventType.Repaint && ShowToolTips)
            ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);

              GUILayout.EndHorizontal();
        }
Beispiel #3
0
        private static void CreateKerbalViewer()
        {
            DisplaySelectProfession();
            GUILayout.BeginHorizontal();
            // "Create", "Creates a Kerbal with profession selected above.\r\nAdds him/her to the Roster."
            GUIContent guilabel = new GUIContent(SmUtils.SmTags["#smloc_roster_003"], SmUtils.SmTags["#smloc_roster_tt_002"]);

            if (GUILayout.Button(guilabel, GUILayout.MaxWidth(80), GUILayout.Height(20)))
            {
                bool kerbalFound = false;
                ProtoCrewMember.KerbalType kerbalType = KerbalProfession == Professions.Tourist
          ? ProtoCrewMember.KerbalType.Tourist
          : ProtoCrewMember.KerbalType.Crew;
                while (!kerbalFound)
                {
                    SelectedKerbal = ModKerbal.CreateKerbal(kerbalType);
                    if (SelectedKerbal.Trait == KerbalProfession.ToString())
                    {
                        kerbalFound = true;
                    }
                }
                OnCreate = false;
            }
            Rect rect = GUILayoutUtility.GetLastRect();

            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }
            //guilabel = new GUIContent("Cancel", "Cancels current creation and exit editor.");
            guilabel = new GUIContent(SmUtils.SmTags["#smloc_roster_004"], SmUtils.SmTags["#smloc_roster_tt_003"]);
            if (GUILayout.Button(guilabel, GUILayout.MaxWidth(80), GUILayout.Height(20)))
            {
                OnCreate       = false;
                SelectedKerbal = null;
            }
            rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }
            GUILayout.EndHorizontal();
        }
Beispiel #4
0
        internal static void Display(int windowId)
        {
            Title = SMUtils.Localize("#smloc_control_001");

            // set input locks when mouseover window...
            //_inputLocked = GuiUtils.PreventClickthrough(ShowWindow, Position, _inputLocked);

            // Reset Tooltip active flag...
            ToolTipActive = false;

            Rect rect = new Rect(Position.width - 20, 4, 16, 16);

            if (GUI.Button(rect, new GUIContent("", SMUtils.Localize("#smloc_window_tt_001")))) // "Close Window"
            {
                ShowWindow = false;
                ToolTip    = "";
            }
            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }

            // This is a scroll panel (we are using it to make button lists...)
            GUILayout.BeginVertical();
            DisplayWindowTabs();

            // This is a scroll panel (we are using it to make button lists...)
            _displayViewerPosition = GUILayout.BeginScrollView(_displayViewerPosition, SMStyle.ScrollStyle,
                                                               GUILayout.Height(200), GUILayout.Width(380));
            DisplaySelectedTab(_displayViewerPosition);
            GUILayout.EndScrollView();

            DisplayTabActions();
            GUILayout.EndVertical();

            GUI.DragWindow(new Rect(0, 0, Screen.width, 30));
            SMAddon.RepositionWindow(ref Position);
        }
Beispiel #5
0
        internal static void Display(Vector2 displayViewerPosition)
        {
            // Reset Tooltip active flag...
            ToolTipActive    = false;
            ToolTip          = "";
            _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips;

            Position = WindowSettings.Position;
            int scrollX = 20;

            // Enable Tool Tips
            GUI.enabled = true;
            GUILayout.Label(SmUtils.SmTags["#smloc_settings_tooltips_000"], SMStyle.LabelTabHeader); //"ToolTips"
            GUILayout.Label("____________________________________________________________________________________________",
                            SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth));

            //_label = "Enable All Tool Tips";
            //_toolTip = "Turns all tooltips On or Off.";
            //_toolTip += "\r\nThis is a global setting for all windows/tabs";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_001"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_001"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.ShowToolTips = GUILayout.Toggle(SMSettings.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUI.enabled = SMSettings.ShowToolTips;

            // Debugger Window
            GUILayout.BeginHorizontal();
            //_label = "Debugger Window Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Debugger Window only.";
            //_toolTip += "\r\nRequires All ToolTips setting to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_002"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_002"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(guiIndent);
            WindowDebugger.ShowToolTips = GUILayout.Toggle(WindowDebugger.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // Manifest Window
            GUILayout.BeginHorizontal();
            //_label = "Manifest Window Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Manifest Window only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_003"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_003"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(guiIndent);
            WindowManifest.ShowToolTips = GUILayout.Toggle(WindowManifest.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // Transfer Window
            GUILayout.BeginHorizontal();
            //_label = "Transfer Window Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Manifest Window only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_004"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_004"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(guiIndent);
            WindowTransfer.ShowToolTips = GUILayout.Toggle(WindowTransfer.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // Setting Window
            GUILayout.BeginHorizontal();
            //_label = "Settings Window Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Settings Window only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_005"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_005"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(guiIndent);
            WindowSettings.ShowToolTips = GUILayout.Toggle(WindowSettings.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUI.enabled = SMSettings.ShowToolTips && WindowSettings.ShowToolTips;

            // SW - Realism Tab
            GUILayout.BeginHorizontal();
            //_label = "Realism Tab Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Settings Window's Realism Tab only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            //_toolTip += "\r\nAlso requires Settings Window tooltips to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_006"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_006"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(gui2xIndent);
            TabRealism.ShowToolTips = GUILayout.Toggle(TabRealism.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // SW - Highlighting Tab
            GUILayout.BeginHorizontal();
            //_label = "Highlghting Tab Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Settings Window's Highlighting Tab only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            //_toolTip += "\r\nAlso requires Settings Window tooltips to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_007"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_007"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(gui2xIndent);
            TabHighlight.ShowToolTips = GUILayout.Toggle(TabHighlight.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // SW - ToolTips Tab
            GUILayout.BeginHorizontal();
            //_label = "ToolTips Tab Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Settings Window's ToolTips Tab only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            //_toolTip += "\r\nAlso requires Settings Window tooltips to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_008"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_008"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(gui2xIndent);
            ShowToolTips = GUILayout.Toggle(ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // SW - Sounds Tab
            GUILayout.BeginHorizontal();
            //_label = "Sounds Tab Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Settings Window's Sounds Tab only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            //_toolTip += "\r\nAlso requires Settings Window tooltips to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_009"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_009"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(gui2xIndent);
            TabLight.ShowToolTips = GUILayout.Toggle(TabLight.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // SW - Config Tab
            GUILayout.BeginHorizontal();
            //_label = "Config Tab Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Settings Window's Config Tab only.";
            //_toolTip += "Requires global ToolTips setting to be enabled.";
            //_toolTip += "\r\nAlso requires Settings Window tooltips to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_010"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_010"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(gui2xIndent);
            TabConfig.ShowToolTips = GUILayout.Toggle(TabConfig.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUI.enabled = SMSettings.ShowToolTips;

            // Roster Window
            GUILayout.BeginHorizontal();
            //_label = "Roster Window Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Roster Window only.";
            //_toolTip += "Requires global ToolTips setting to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_011"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_011"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(guiIndent);
            WindowRoster.ShowToolTips = GUILayout.Toggle(WindowRoster.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // Control Window
            GUILayout.BeginHorizontal();
            //_label = "Control Window Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Control Window only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_012"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_012"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(guiIndent);
            WindowControl.ShowToolTips = GUILayout.Toggle(WindowControl.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUI.enabled = SMSettings.ShowToolTips && WindowControl.ShowToolTips;

            // CW - Light Tab
            GUILayout.BeginHorizontal();
            //_label = "Vessle Tab Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Control Window's Vessels Tab only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            //_toolTip += "\r\nAlso requires Control Window tooltips to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_018"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_018"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(gui2xIndent);
            TabLight.ShowToolTips = GUILayout.Toggle(TabLight.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // CW - Hatch Tab
            GUILayout.BeginHorizontal();
            //_label = "Hatch Tab Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Control Window's Hatch Tab only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            //_toolTip += "\r\nAlso requires Control Window tooltips to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_013"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_013"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(gui2xIndent);
            TabHatch.ShowToolTips = GUILayout.Toggle(TabHatch.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // CW - Solar Tab
            GUILayout.BeginHorizontal();
            //_label = "Solar Tab Window Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Control Window's Solar Panels Tab only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            //_toolTip += "\r\nAlso requires Control Window tooltips to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_014"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_014"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(gui2xIndent);
            TabSolarPanel.ShowToolTips = GUILayout.Toggle(TabSolarPanel.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // CW - Antenna Tab
            GUILayout.BeginHorizontal();
            //_label = "Antenna Tab Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Control Window's Antennas Tab only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            //_toolTip += "\r\nAlso requires Control Window tooltips to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_015"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_015"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(gui2xIndent);
            TabAntenna.ShowToolTips = GUILayout.Toggle(TabAntenna.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // CW - Light Tab
            GUILayout.BeginHorizontal();
            //_label = "Light Tab Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Control Window's Lights Tab only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            //_toolTip += "\r\nAlso requires Control Window tooltips to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_016"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_016"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(gui2xIndent);
            TabLight.ShowToolTips = GUILayout.Toggle(TabLight.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // CW - Labs Tab
            GUILayout.BeginHorizontal();
            //_label = "Lab Tab Tool Tips";
            //_toolTip = "Turns tooltips On or Off for the Control Window's Lab Tab only.";
            //_toolTip += "\r\nRequires global ToolTips setting to be enabled.";
            //_toolTip += "\r\nAlso requires Control Window tooltips to be enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_tooltips_017"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_tooltips_tt_017"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(gui2xIndent);
            TabScienceLab.ShowToolTips = GUILayout.Toggle(TabScienceLab.ShowToolTips, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUI.enabled = true;
        }
Beispiel #6
0
        internal static void Display(Vector2 displayViewerPosition)
        {
            // Reset Tooltip active flag...
            ToolTipActive    = false;
            _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips;

            Position = WindowSettings.Position;
            int scrollX = 20;

            //GUILayout.Label("Configuraton", SMStyle.LabelTabHeader);
            GUILayout.Label(SmUtils.Localize("#smloc_settings_config_000"), SMStyle.LabelTabHeader);
            GUILayout.Label("____________________________________________________________________________________________",
                            SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(350));

            if (!ToolbarManager.ToolbarAvailable)
            {
                if (SMSettings.EnableBlizzyToolbar)
                {
                    SMSettings.EnableBlizzyToolbar = false;
                }
                GUI.enabled = false;
            }
            else
            {
                GUI.enabled = true;
            }

            //_label = "Enable Blizzy Toolbar (Replaces Stock Toolbar)";
            //_toolTip = "Switches the toolbar Icons over to Blizzy's toolbar, if installed.";
            //_toolTip += "\r\nIf Blizzy's toolbar is not installed, option is not selectable.";
            _label    = SmUtils.Localize("#smloc_settings_config_001");
            _toolTip  = SmUtils.Localize("#smloc_settings_config_tt_001");
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnableBlizzyToolbar = GUILayout.Toggle(SMSettings.EnableBlizzyToolbar, _guiLabel, GUILayout.Width(300));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUI.enabled = true;
            // UnityStyle Mode
            //_label = "Enable Unity Style GUI Interface";
            //_toolTip = "Changes all window appearances to Unity's Default look (like Mech Jeb).";
            //_toolTip += "\r\nWhen Off, all windows look like KSP style windows.";
            _label    = SmUtils.Localize("#smloc_settings_config_002");
            _toolTip  = SmUtils.Localize("#smloc_settings_config_tt_002");
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.UseUnityStyle = GUILayout.Toggle(SMSettings.UseUnityStyle, _guiLabel, GUILayout.Width(300));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            if (SMSettings.UseUnityStyle != SMSettings.PrevUseUnityStyle)
            {
                SMStyle.WindowStyle = null;
            }

            //_label = "Enable Debug Window";
            //_toolTip = "Turns on or off the SM Debug window.";
            //_toolTip += "\r\nAllows viewing log entries / errors generated by SM.";
            _label    = SmUtils.Localize("#smloc_settings_config_003");
            _toolTip  = SmUtils.Localize("#smloc_settings_config_tt_003");
            _guiLabel = new GUIContent(_label, _toolTip);
            WindowDebugger.ShowWindow = GUILayout.Toggle(WindowDebugger.ShowWindow, _guiLabel, GUILayout.Width(300));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            //_label = "Enable Verbose Logging";
            //_toolTip = "Turns on or off Expanded logging in the Debug Window.";
            //_toolTip += "\r\nAids in troubleshooting issues in SM";
            _label    = SmUtils.Localize("#smloc_settings_config_004");
            _toolTip  = SmUtils.Localize("#smloc_settings_config_tt_004");
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.VerboseLogging = GUILayout.Toggle(SMSettings.VerboseLogging, _guiLabel, GUILayout.Width(300));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            //_label = "Enable SM Debug Window On Error";
            //_toolTip = "When On, Ship Manifest automatically displays the SM Debug window on an error in SM.";
            //_toolTip += "\r\nThis is a troubleshooting aid.";
            _label               = SmUtils.Localize("#smloc_settings_config_005");
            _toolTip             = SmUtils.Localize("#smloc_settings_config_tt_005");
            _guiLabel            = new GUIContent(_label, _toolTip);
            SMSettings.AutoDebug = GUILayout.Toggle(SMSettings.AutoDebug, _guiLabel, GUILayout.Width(300));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            //_label = "Save Error log on Exit";
            //_toolTip = "When On, Ship Manifest automatically saves the SM debug log on game exit.";
            //_toolTip += "\r\nThis is a troubleshooting aid.";
            _label    = SmUtils.Localize("#smloc_settings_config_006");
            _toolTip  = SmUtils.Localize("#smloc_settings_config_tt_006");
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.SaveLogOnExit = GUILayout.Toggle(SMSettings.SaveLogOnExit, _guiLabel, GUILayout.Width(300));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // create Limit Error Log Length slider;
            GUILayout.BeginHorizontal();
            //_label = "Error Log Length: ";
            //_toolTip = "Sets the maximum number of error entries stored in the log.";
            //_toolTip += "\r\nAdditional entries will cause first entries to be removed from the log (rolling).";
            //_toolTip += "\r\nSetting this value to '0' will allow unlimited entries.";
            _label    = $"{SmUtils.Localize("#smloc_settings_config_007")}:";
            _toolTip  = SmUtils.Localize("#smloc_settings_config_tt_007");
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(110));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            SMSettings.ErrorLogLength = GUILayout.TextField(SMSettings.ErrorLogLength, GUILayout.Width(40));
            GUILayout.Label("(lines)", GUILayout.Width(50));
            GUILayout.EndHorizontal();

            //_label = "Enable AutoSave Settings";
            //_toolTip = "When On, SM automatically saves changes made to settings on a regular interval.";
            _label              = SmUtils.Localize("#smloc_settings_config_008");
            _toolTip            = SmUtils.Localize("#smloc_settings_config_tt_008");
            _guiLabel           = new GUIContent(_label, _toolTip);
            SMSettings.AutoSave = GUILayout.Toggle(SMSettings.AutoSave, _guiLabel, GUILayout.Width(300));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUILayout.BeginHorizontal();
            //_label = "Save Interval: ";
            //_toolTip = "Sets the time (in seconds) between automatic saves.";
            //_toolTip += "\r\nAutosave Settings must be enabled.";
            _label    = $"{SmUtils.Localize("#smloc_settings_config_009")}:";
            _toolTip  = SmUtils.Localize("#smloc_settings_config_tt_009");
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(110));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            TxtSaveInterval = GUILayout.TextField(TxtSaveInterval, GUILayout.Width(40));
            //GUILayout.Label("(sec)", GUILayout.Width(40));
            GUILayout.Label(SmUtils.Localize("#smloc_settings_config_010"), GUILayout.Width(40));
            GUILayout.EndHorizontal();
        }
        private static void DisplayRealismButtons()
        {
            // RealismMode options
            GUIContent[] options =
            {
                new GUIContent(SmUtils.SmTags["#smloc_settings_realism_004"], SmUtils.SmTags["#smloc_settings_realism_tt_003"]),
                new GUIContent(SmUtils.SmTags["#smloc_settings_realism_005"], SmUtils.SmTags["#smloc_settings_realism_tt_004"]),
                new GUIContent(SmUtils.SmTags["#smloc_settings_realism_006"], SmUtils.SmTags["#smloc_settings_realism_tt_005"]),
                new GUIContent(SmUtils.SmTags["#smloc_settings_realism_007"], SmUtils.SmTags["#smloc_settings_realism_tt_006"])
            };
            GUIStyle[] styles =
            {
                SMSettings.RealismMode == 0 ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle,
                SMSettings.RealismMode == 1 ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle,
                SMSettings.RealismMode == 2 ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle,
                SMSettings.RealismMode == 3 ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle,
            };

            // "Realism Mode Label"
            _label    = $"{SmUtils.SmTags["#smloc_settings_realism_003"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_002"];
            _guiLabel = new GUIContent(_label, _toolTip);
            _rect     = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, 10);
            }

            GUI.enabled = true;
            GUILayout.BeginHorizontal();
            GUILayout.Label(_guiLabel, SMStyle.LabelStyleNoWrap, GUILayout.Width(90));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, 10);
            }

            // Build Option Buttons
            SMSettings.RealismMode = SMSettings.GetRealismMode();
            for (int x = 0; x <= 3; x++)
            {
                if (x == 3)
                {
                    GUI.enabled = false;
                }
                if (GUILayout.Button(options[x], styles[x], GUILayout.Height(20)))
                {
                    if (x != SMSettings.RealismMode)
                    {
                        SMSettings.SetRealismMode(x);
                    }
                }
                _rect = GUILayoutUtility.GetLastRect();
                if (Event.current.type == EventType.Repaint && ShowToolTips)
                {
                    ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, 10);
                }
                GUI.enabled = true;
            }
            GUILayout.EndHorizontal();
        }
        internal static void Display(Vector2 displayViewerPosition)
        {
            // Reset Tooltip active flag...
            ToolTipActive    = false;
            _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips;

            Position = WindowSettings.Position;
            int scrollX = 20;

            GUI.enabled = true;
            if (!SMSettings.LockSettings)
            {
                // "Realism Settings / Options"
                GUILayout.Label(SmUtils.SmTags["#smloc_settings_realism_001"], SMStyle.LabelTabHeader);
            }
            else
            {
                // "Realism Settings / Options  (Locked.  To unlock, edit SMSettings.dat file)"
                GUILayout.Label(
                    new GUIContent(SmUtils.SmTags["#smloc_settings_realism_002"],
                                   SmUtils.SmTags["#smloc_settings_realism_tt_001"]), SMStyle.LabelTabHeader);
            }
            GUILayout.Label("____________________________________________________________________________________________",
                            SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth));

            bool isEnabled = !SMSettings.LockSettings;

            //RealismMode Buttons.
            DisplayRealismButtons();

            GUILayout.Label("____________________________________________________________________________________________",
                            SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth));


            // RealXfers Mode
            GUI.enabled = isEnabled;
            //_label = "Realistic Transfers";
            //_toolTip = "Turns on/off Realistic Resource Transfers.";
            //_toolTip += "\r\nWhen ON, Resource fills, Dumps, Crew and Science transfers will behave realistically";
            //_toolTip += "\r\nWhen Off, Allows Fills, Dumps, Repeating Science,";
            //_toolTip += "\r\ninstantaneous Xfers, Crew Xfers anywwhere, etc.";
            _label               = SmUtils.SmTags["#smloc_settings_realism_008"];
            _toolTip             = SmUtils.SmTags["#smloc_settings_realism_tt_007"];
            _guiLabel            = new GUIContent(_label, _toolTip);
            SMSettings.RealXfers = GUILayout.Toggle(SMSettings.RealXfers, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // RealControl Mode
            GUI.enabled = isEnabled;
            //_label = "Realistic Control";
            //_toolTip = "Turns on/off Realistic Shipboard Control.";
            //_toolTip += "\r\nWhen ON, you must have crew aboard, or a valid comm link to a control station or satellite";
            //_toolTip += "\r\nWhen Off, you have full control of the vessel at any time (subject to the availability of resources).";
            _label    = SmUtils.SmTags["#smloc_settings_realism_009"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_008"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.RealControl = GUILayout.Toggle(SMSettings.RealControl, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // EnableCrew Modifications
            GUI.enabled = isEnabled;
            GUILayout.BeginHorizontal();
            //_label = "Enable Roster Modifications";
            //_toolTip = "Enables/Disable Crew Modifications in the Roster Window.";
            //_toolTip += "\r\nWhen ON, You cannot Edit, Create, or Respawn Crew members.";
            //_toolTip += "\r\nWhen Off, You can Edit, Create, or Respawn Crew members.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_010"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_009"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnableCrewModify = GUILayout.Toggle(SMSettings.EnableCrewModify, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUILayout.EndHorizontal();

            //_label = "Enable Kerbal Renaming";
            //_toolTip = "Allows renaming a Kerbal.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_011"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_010"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnableKerbalRename = GUILayout.Toggle(SMSettings.EnableKerbalRename, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUILayout.BeginHorizontal();
            //_label = "Enable Profession management";
            //_toolTip = "When On, SM allows you to change a Kerbal's profession.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_012"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_011"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnableChangeProfession = GUILayout.Toggle(SMSettings.EnableChangeProfession, _guiLabel,
                                                                 GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUI.enabled = true;

            // Enable stock Crew Xfers
            GUI.enabled = SMSettings.EnableCrew && isEnabled;
            GUILayout.BeginHorizontal();
            //_label = "Enable Stock Crew Xfers";
            //_toolTip = "Turns On/Off the stock Crew Transfer mechanism.";
            //_toolTip += "\r\nWhen ON stock crew transfers will be Allowed.";
            //_toolTip += "\r\nWhen OFF Stock Crew transfers are disabled.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_013"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_012"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnableStockCrewXfer = GUILayout.Toggle(SMSettings.EnableStockCrewXfer, _guiLabel,
                                                              GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUILayout.EndHorizontal();

            // EnableCrew Xfer Mode
            GUI.enabled = isEnabled;
            GUILayout.BeginHorizontal();
            //_label = "Enable SM Crew Xfers";
            //_toolTip = "Turns on/off Crew transfers using SM.";
            //_toolTip += "\r\nWhen ON, The Crew option will appear in your resource list.";
            //_toolTip += "\r\nWhen Off, Crew transfers are not possible using SM.";
            _label                = SmUtils.SmTags["#smloc_settings_realism_014"];
            _toolTip              = SmUtils.SmTags["#smloc_settings_realism_tt_013"];
            _guiLabel             = new GUIContent(_label, _toolTip);
            SMSettings.EnableCrew = GUILayout.Toggle(SMSettings.EnableCrew, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUILayout.EndHorizontal();

            if (!SMSettings.EnableCrew && HighLogic.LoadedSceneIsFlight)
            {
                if (SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString()))
                {
                    // Clear Resource selection.
                    SMHighlighter.ClearResourceHighlighting(SMAddon.SmVessel.SelectedResourcesParts);
                    SMAddon.SmVessel.SelectedResources.Clear();
                    WindowTransfer.ShowWindow = false;
                }
            }

            // Set Gui.enabled for child settings to resources...
            GUI.enabled = SMSettings.EnableCrew && isEnabled;

            // EnablePFResources Mode
            GUILayout.BeginHorizontal();
            GUILayout.Space(20);
            //_label = "Enable Crew Fill and Empty Ops in Pre-Flight";
            //_toolTip = "Turns on/off Fill and Empty Crew when in preflight.";
            //_toolTip += "\r\nWhen ON, Fill & Empty Crew vessel wide are possible (shows in the Resource list).";
            //_toolTip += "\r\nWhen Off, Fill and Empty Crew vessel wide will not appear in the resource list.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_015"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_014"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnablePfCrews = GUILayout.Toggle(SMSettings.EnablePfCrews, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();

            // Enable stock Crew Xfer Override
            GUI.enabled = SMSettings.EnableCrew && isEnabled && SMSettings.EnableStockCrewXfer;
            GUILayout.BeginHorizontal();
            //_label = "Override Stock Crew Xfers";
            //_toolTip = "Turns on/off Overriding the stock Crew Transfer mechanism with the SM style.";
            //_toolTip += "\r\nWhen ON stock crew transfers will behave like SM style transfers.\n(requires both Stock Crew Transfers & SM Crew Transfers ON)";
            //_toolTip += "\r\nWhen Off Stock Crew transfers behave normally if enabled.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_016"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_015"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(20);
            SMSettings.OverrideStockCrewXfer = GUILayout.Toggle(SMSettings.OverrideStockCrewXfer, _guiLabel,
                                                                GUILayout.Width(300));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUILayout.EndHorizontal();

            // EnableCLS Mode
            GUILayout.BeginHorizontal();
            GUILayout.Space(20);
            if (!SMSettings.EnableCrew || !SMSettings.ClsInstalled)
            {
                GUI.enabled = false;
            }
            else
            {
                GUI.enabled = isEnabled;
            }
            //_label = "Enable CLS  (Connected Living Spaces)";
            //_toolTip = "Turns on/off Connected Living space support.";
            //_toolTip += "\r\nWhen ON, Crew can only be xfered to a part in the same 'Living Space'.";
            //_toolTip += "\r\nWhen Off, Crew transfers are possible to any part that can hold a kerbal.";
            _label               = SmUtils.SmTags["#smloc_settings_realism_017"];
            _toolTip             = SmUtils.SmTags["#smloc_settings_realism_tt_016"];
            _guiLabel            = new GUIContent(_label, _toolTip);
            SMSettings.EnableCls = GUILayout.Toggle(SMSettings.EnableCls, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();

            if (SMSettings.EnableCls != SMSettings.PrevEnableCls && HighLogic.LoadedSceneIsFlight)
            {
                if (!SMSettings.EnableCls)
                {
                    SMHighlighter.HighlightClsVessel(false, true);
                }
                else if (SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString()))
                {
                    // Update spaces and reassign the resource to observe new settings.
                    SMAddon.UpdateClsSpaces();
                    SMAddon.SmVessel.SelectedResources.Clear();
                    SMAddon.SmVessel.SelectedResources.Add(SMConditions.ResourceType.Crew.ToString());
                }
            }

            // Enable stock Crew Xfer Override
            if (!SMSettings.EnableCrew || !SMSettings.ClsInstalled)
            {
                GUI.enabled = false;
            }
            else
            {
                GUI.enabled = isEnabled;
            }
            GUILayout.BeginHorizontal();
            //_label = "Enable CLS' Allow Unrestricted Crew Xfers switch";
            //_toolTip = "Turns on/off Enabling the CLS Switch allowing unrestricted crew transfers.";
            //_toolTip += "\r\nWhen ON (requires Realism Mode On), SM Manages Stock and CLS aware Crew Transfers.";
            //_toolTip += "\r\nWhen Off (or Realism is off), the setting in CLS is not touched.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_018"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_017"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Space(20);
            SMSettings.EnableClsAllowTransfer = GUILayout.Toggle(SMSettings.EnableClsAllowTransfer, _guiLabel,
                                                                 GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            GUILayout.EndHorizontal();

            // EnableScience Mode
            GUILayout.BeginHorizontal();
            GUI.enabled = isEnabled;
            //_label = "Enable Science Xfers";
            //_toolTip = "Turns on/off Science Xfers.";
            //_toolTip += "\r\nWhen ON, Science transfers are possible and show up in the Resource list.";
            //_toolTip += "\r\nWhen Off, Science transfers will not appear in the resource list.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_019"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_018"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnableScience = GUILayout.Toggle(SMSettings.EnableScience, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();

            if (!SMSettings.EnableScience && HighLogic.LoadedSceneIsFlight)
            {
                // Clear Resource selection.
                if (SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Science.ToString()))
                {
                    SMAddon.SmVessel.SelectedResources.Clear();
                }
            }

            // EnableResources Mode
            GUILayout.BeginHorizontal();
            GUI.enabled = isEnabled;
            //_label = "Enable Resource Xfers";
            //_toolTip = "Turns on/off Resource Xfers.";
            //_toolTip += "\r\nWhen ON, Resource transfers are possible and display in Manifest Window.";
            //_toolTip += "\r\nWhen Off, Resources will not appear in the resource list.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_020"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_019"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnableResources = GUILayout.Toggle(SMSettings.EnableResources, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();

            if (!SMSettings.EnableResources && HighLogic.LoadedSceneIsFlight)
            {
                // Clear Resource selection.
                if (SMAddon.SmVessel.SelectedResources.Count > 0 &&
                    !SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString()) &&
                    !SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Science.ToString()))
                {
                    SMAddon.SmVessel.SelectedResources.Clear();
                }
            }

            // Set Gui.enabled for child settings to resources...
            GUI.enabled = SMSettings.EnableResources && isEnabled;

            // EnablePFResources Mode
            GUILayout.BeginHorizontal();
            GUILayout.Space(20);
            //_label = "Enable Resources in Pre-Flight";
            //_toolTip = "Turns on/off Fill and Empty Resources when in preflight.";
            //_toolTip += "\r\nWhen ON, Fill & Dump resources vessel wide are possible (shows in the Resource list).";
            //_toolTip += "\r\nWhen Off, Fill and Dump Resources vessel wide will not appear in the resource list.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_021"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_020"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnablePfResources = GUILayout.Toggle(SMSettings.EnablePfResources, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();

            // EnableXferCost Mode
            GUILayout.BeginHorizontal();
            GUILayout.Space(20);
            //_label = "Resource Xfers Consume Power";
            //_toolTip = "Turns on/off ElectricCharge cost forResource Xfers.";
            //_toolTip += "\r\nWhen ON, Resource transfers will consume ElectricCharge.";
            //_toolTip += "\r\nWhen Off, Resources Xfers consume no ElectricCharge.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_022"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_021"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnableXferCost = GUILayout.Toggle(SMSettings.EnableXferCost, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();

            // Resource Xfer EC cost
            GUI.enabled = !SMSettings.LockSettings && SMSettings.EnableResources && SMSettings.EnableXferCost;
            GUILayout.BeginHorizontal();
            GUILayout.Space(35);
            //_label = "Xfer Power Cost:";
            //_toolTip = "Sets the Electrical cost of resource Xfers.";
            //_toolTip += "\r\nThe higher the number the more ElectricCharge used.";
            _label    = $"{SmUtils.SmTags["#smloc_settings_realism_023"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_022"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(125), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // Lets parse the string to allow decimal points.
            StrFlowCost = SMSettings.FlowCost.ToString(CultureInfo.InvariantCulture);
            // add the decimal point if it was typed.
            StrFlowCost = SmUtils.GetStringDecimal(StrFlowCost);
            // add the zero if it was typed.
            StrFlowCost = SmUtils.GetStringZero(StrFlowCost);

            StrFlowCost = GUILayout.TextField(StrFlowCost, 20, GUILayout.Height(20), GUILayout.Width(80));
            //_label = "EC/Unit";
            //_toolTip = "Sets the Electrical cost of resource Xfers when Realism Mode is on.";
            //_toolTip += "\r\nThe higher the number the more ElectricCharge used.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_024"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_022"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(80), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();

            // update decimal bool
            SmUtils.SetStringDecimal(StrFlowCost);
            //update zero bool
            SmUtils.SetStringZero(StrFlowCost);

            if (float.TryParse(StrFlowCost, out float newCost))
            {
                SMSettings.FlowCost = newCost;
            }

            // create xfer Flow Rate slider;
            // Lets parse the string to allow decimal points.
            string strFlowRate    = SMSettings.FlowRate.ToString(CultureInfo.InvariantCulture);
            string strMinFlowRate = SMSettings.MinFlowRate.ToString(CultureInfo.InvariantCulture);
            string strMaxFlowRate = SMSettings.MaxFlowRate.ToString(CultureInfo.InvariantCulture);
            string strMaxFlowTime = SMSettings.MaxFlowTimeSec.ToString();


            // Resource Flow Rate
            GUI.enabled = !SMSettings.LockSettings && SMSettings.EnableResources && SMSettings.RealXfers;
            GUILayout.BeginHorizontal();
            GUILayout.Space(25);
            //_label = "Resource Flow Rate:";
            //_toolTip = "Sets the rate that resources Xfer when Realistic Transfers is on.";
            //_toolTip += "\r\nThe higher the number the faster resources move.";
            //_toolTip += "\r\nYou can also use the slider below to change this value.";
            _label    = $"{SmUtils.SmTags["#smloc_settings_realism_025"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_023"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(135), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            strFlowRate = GUILayout.TextField(strFlowRate, 20, GUILayout.Height(20), GUILayout.Width(80));
            //_label = "Units/Sec";
            //_toolTip = "Sets the rate that resources Xfer when Realism Mode is on.";
            //_toolTip += "\r\nThe higher the number the faster resources move.";
            //_toolTip += "\r\nYou can also use the slider below to change this value.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_026"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_023"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(80), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();

            if (float.TryParse(strFlowRate, out float newRate))
            {
                SMSettings.FlowRate = (int)newRate;
            }

            // Resource Flow rate Slider
            GUILayout.BeginHorizontal();
            GUILayout.Space(30);
            GUILayout.Label(SMSettings.MinFlowRate.ToString(CultureInfo.InvariantCulture), GUILayout.Width(10),
                            GUILayout.Height(20));
            SMSettings.FlowRate = GUILayout.HorizontalSlider((float)SMSettings.FlowRate, (float)SMSettings.MinFlowRate,
                                                             (float)SMSettings.MaxFlowRate, GUILayout.Width(240), GUILayout.Height(20));
            _label = SMSettings.MaxFlowRate.ToString(CultureInfo.InvariantCulture);
            //_toolTip = "Slide control to change the Resource Flow Rate shown above.";
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_024"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(40), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();

            // Min Flow Rate for Slider
            GUILayout.BeginHorizontal();
            GUILayout.Space(30);
            //_label = " - Min Flow Rate:";
            //_toolTip = "Sets the lower limit (left side) of the Flow rate Slider range.";
            _label    = $" - {SmUtils.SmTags["#smloc_settings_realism_027"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_025"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(130), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            strMinFlowRate = GUILayout.TextField(strMinFlowRate, 20, GUILayout.Height(20), GUILayout.Width(80));
            //_label = "Units/Sec";
            //_toolTip = "Sets the lower limit (left side) of the Flow rate Slider range.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_026"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_025"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(80), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();
            if (float.TryParse(strMinFlowRate, out newRate))
            {
                SMSettings.MinFlowRate = (int)newRate;
            }

            // Max Flow Rate for Slider
            GUILayout.BeginHorizontal();
            GUILayout.Space(30);
            //_label = " - Max Flow Rate:";
            //_toolTip = "Sets the upper limit (right side) of the Flow rate Slider range.";
            _label    = $" - {SmUtils.SmTags["#smloc_settings_realism_028"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_026"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(130), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            strMaxFlowRate = GUILayout.TextField(strMaxFlowRate, 20, GUILayout.Height(20), GUILayout.Width(80));
            //_label = "Units/Sec";
            //_toolTip = "Sets the upper limit (right side) of the Flow rate Slider range.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_026"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_026"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(80), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();
            if (float.TryParse(strMaxFlowRate, out newRate))
            {
                SMSettings.MaxFlowRate = (int)newRate;
            }

            // Max Flow Time
            GUILayout.BeginHorizontal();
            GUILayout.Space(30);
            //_label = " - Max Flow Time:";
            //_toolTip = "Sets the maximum duration (in sec) of a resource transfer.";
            //_toolTip += "\r\nWorks in conjunction with the Flow rate.  if time it would take";
            //_toolTip += "\r\n to move a resource exceeds this number, this number will be used";
            //_toolTip += "\r\n to calculate an adjusted flow rate.";
            //_toolTip += "\r\n(protects you from long Xfers)";
            _label    = $" - {SmUtils.SmTags["#smloc_settings_realism_029"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_027"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(130), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            strMaxFlowTime = GUILayout.TextField(strMaxFlowTime, 20, GUILayout.Height(20), GUILayout.Width(80));
            //_label = "Sec";
            //_toolTip = "Sets the maximum duration (in sec) of a resource transfer.";
            //_toolTip += "\r\nWorks in conjunction with the Flow rate.  if time it would take";
            //_toolTip += "\r\n to move a resource exceeds this number, this number will be used";
            //_toolTip += "\r\n to calculate an adjusted flow rate.";
            //_toolTip += "\r\n(protects you from long Xfers)";
            _label    = SmUtils.SmTags["#smloc_settings_realism_030"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_027"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(80), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();
            if (float.TryParse(strMaxFlowTime, out newRate))
            {
                SMSettings.MaxFlowTimeSec = (int)newRate;
            }

            // reset gui.enabled to default
            GUI.enabled = true;
            GUILayout.Label("____________________________________________________________________________________________",
                            SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth));

            // LockSettings Mode
            GUI.enabled = isEnabled;
            //_label = "Lock Realism Settings  (If set ON, disable in config file)";
            //_toolTip = "Locks the settings in this section so they cannot be altered in game.";
            //_toolTip += "\r\nTo turn off Locking you MUST edit the SMSettings.dat file.";
            _label    = SmUtils.SmTags["#smloc_settings_realism_031"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_realism_tt_028"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.LockSettings = GUILayout.Toggle(SMSettings.LockSettings, _guiLabel, GUILayout.Width(guiToggleWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUI.enabled = true;
            GUILayout.Label("____________________________________________________________________________________________",
                            SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth));
        }
Beispiel #9
0
        internal static void Display(Vector2 displayViewerPosition)
        {
            // Reset Tooltip active flag...
            ToolTipActive    = false;
            _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips;

            Position = WindowSettings.Position;
            int scrollX = 20;

            GUI.enabled = true;
            GUILayout.Label(SmUtils.SmTags["#smloc_settings_highlight_000"], SMStyle.LabelTabHeader);
            GUILayout.Label("____________________________________________________________________________________________",
                            SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth));

            // EnableHighlighting Mode
            GUILayout.BeginHorizontal();
            //_label = "Enable Highlighting";
            //_toolTip = "Enables highlighting of all parts that contain the resource(s) selected in the Manifest Window.";
            //_toolTip += "\r\nThis is a global setting.  Does not affect mouseover highlighting.";
            _label    = SmUtils.SmTags["#smloc_settings_highlight_001"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_highlight_tt_001"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnableHighlighting = GUILayout.Toggle(SMSettings.EnableHighlighting, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            if (SMSettings.EnableHighlighting != SMSettings.PrevEnableHighlighting && HighLogic.LoadedSceneIsFlight)
            {
                if (SMSettings.EnableCls)
                {
                    if (SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString()))
                    {
                        // Update spaces and reassign the resource to observe new settings.
                        SMHighlighter.HighlightClsVessel(SMSettings.EnableHighlighting, true);
                        SMAddon.UpdateClsSpaces();
                        SMAddon.SmVessel.SelectedResources.Clear();
                        SMAddon.SmVessel.SelectedResources.Add(SMConditions.ResourceType.Crew.ToString());
                    }
                }
            }

            // OnlySourceTarget Mode
            GUI.enabled = true;
            GUI.enabled = SMSettings.EnableHighlighting;
            GUILayout.BeginHorizontal();
            GUILayout.Space(guiIndent);
            //_label = "Highlight Only Source / Target Parts";
            //_toolTip = "Disables general highlighting of parts for a selected Resource or resources.";
            //_toolTip += "\r\nRestricts highlighting of parts to only the part or parts selected in the Transfer Window.";
            //_toolTip += "\r\nRequires 'Enable Highlighting' to be On.";
            _label    = SmUtils.SmTags["#smloc_settings_highlight_002"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_highlight_tt_002"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.OnlySourceTarget = GUILayout.Toggle(SMSettings.OnlySourceTarget, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            if (SMSettings.OnlySourceTarget && (!SMSettings.PrevOnlySourceTarget || SMSettings.EnableClsHighlighting))
            {
                SMSettings.EnableClsHighlighting = false;
                if (HighLogic.LoadedSceneIsFlight && SMSettings.EnableCls &&
                    SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString()))
                {
                    // Update spaces and reassign the resource to observe new settings.
                    SMHighlighter.HighlightClsVessel(false, true);
                    SMAddon.UpdateClsSpaces();
                    SMAddon.SmVessel.SelectedResources.Clear();
                    SMAddon.SmVessel.SelectedResources.Add(SMConditions.ResourceType.Crew.ToString());
                }
            }
            // Enable CLS Highlighting Mode
            if (!SMSettings.EnableHighlighting || !SMSettings.EnableCls)
            {
                GUI.enabled = false;
            }
            else
            {
                GUI.enabled = true;
            }
            GUILayout.BeginHorizontal();
            GUILayout.Space(guiIndent);
            //_label = "Enable CLS Highlighting";
            //_toolTip = "Changes highlighting behavior if CLS is enabled & Crew selected in Manifest Window.";
            //_toolTip += "\r\nHighlights the parts associated with livable/passable spaces on vessel.";
            //_toolTip += "\r\nRequires 'Enable Highlighting' to be On and is mutually exclusive with ";
            //_toolTip += "\r\n'Highlight Only Source / Target Parts'.";
            _label    = SmUtils.SmTags["#smloc_settings_highlight_003"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_highlight_tt_003"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnableClsHighlighting = GUILayout.Toggle(SMSettings.EnableClsHighlighting, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            if (SMSettings.EnableClsHighlighting && (!SMSettings.PrevEnableClsHighlighting || SMSettings.OnlySourceTarget))
            {
                SMSettings.OnlySourceTarget = false;
            }
            if (HighLogic.LoadedSceneIsFlight && SMSettings.EnableCls &&
                SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString()) &&
                WindowTransfer.ShowWindow)
            {
                if (SMSettings.EnableClsHighlighting != SMSettings.PrevEnableClsHighlighting)
                {
                    SMHighlighter.HighlightClsVessel(SMSettings.EnableClsHighlighting);
                }
            }

            // Enable Edge Highlighting Mode
            GUI.enabled = SMSettings.EnableHighlighting;
            GUILayout.BeginHorizontal();
            //_label = "Enable Edge Highlighting (On Mouse Overs)";
            //_toolTip = "Changes highlighting behavior when you mouseover a part button in Transfer Window.";
            //_toolTip += "\r\nCauses the edge of the part to glow, making it easier to see.";
            //_toolTip += "\r\nRequires Edge Highlighting to be enabled in the KSP Game settings.";
            _label    = SmUtils.SmTags["#smloc_settings_highlight_004"];
            _toolTip  = SmUtils.SmTags["#smloc_settings_highlight_tt_004"];
            _guiLabel = new GUIContent(_label, _toolTip);
            SMSettings.EnableEdgeHighlighting = GUILayout.Toggle(SMSettings.EnableEdgeHighlighting, _guiLabel, GUILayout.Width(guiToggleWidth));
            GUILayout.EndHorizontal();
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            if (SMSettings.EnableEdgeHighlighting != SMSettings.PrevEnableEdgeHighlighting && HighLogic.LoadedSceneIsFlight)
            {
                if (SMSettings.EnableEdgeHighlighting == false)
                {
                    if (SMAddon.SmVessel.SelectedResources.Count > 0)
                    {
                        List <Part> .Enumerator parts = SMAddon.SmVessel.SelectedResourcesParts.GetEnumerator();
                        while (parts.MoveNext())
                        {
                            if (parts.Current == null)
                            {
                                continue;
                            }
                            SMHighlighter.EdgeHighight(parts.Current, false);
                        }
                        parts.Dispose();
                    }
                }
            }
            GUI.enabled = true;
        }
Beispiel #10
0
        private static void EditKerbalViewer()
        {
            //GUILayout.Label(SelectedKerbal.IsNew ? "Create Kerbal" : "Edit Kerbal");
            GUILayout.Label(SelectedKerbal.IsNew ? SMUtils.Localize("#smloc_roster_002") : SMUtils.Localize("#smloc_roster_027"));
            if (SMSettings.EnableKerbalRename)
            {
                GUILayout.BeginHorizontal();
                SelectedKerbal.Name = GUILayout.TextField(SelectedKerbal.Name, GUILayout.MaxWidth(300));
                GUILayout.Label(" - (" + SelectedKerbal.Kerbal.experienceTrait.Title + ")");
                GUILayout.EndHorizontal();
            }
            else
            {
                GUILayout.Label(SelectedKerbal.Name + " - (" + SelectedKerbal.Trait + ")", SMStyle.LabelStyleBold,
                                GUILayout.MaxWidth(300));
            }

            if (!string.IsNullOrEmpty(SMAddon.SaveMessage))
            {
                GUILayout.Label(SMAddon.SaveMessage, SMStyle.ErrorLabelRedStyle);
            }
            if (SMSettings.EnableKerbalRename && SMSettings.EnableChangeProfession)
            {
                DisplaySelectProfession();
            }
            bool isMale = ProtoCrewMember.Gender.Male == SelectedKerbal.Gender;

            GUILayout.BeginHorizontal();
            GUILayout.Label(SMUtils.Localize("#smloc_roster_017"), GUILayout.Width(85)); // "Gender"
            isMale = GUILayout.Toggle(isMale, ProtoCrewMember.Gender.Male.ToString(), GUILayout.Width(90));
            isMale = GUILayout.Toggle(!isMale, ProtoCrewMember.Gender.Female.ToString());
            SelectedKerbal.Gender = isMale ? ProtoCrewMember.Gender.Female : ProtoCrewMember.Gender.Male;
            GUILayout.EndHorizontal();

            GUILayout.Label(SMUtils.Localize("#smloc_roster_029")); // "Courage"
            SelectedKerbal.Courage = GUILayout.HorizontalSlider(SelectedKerbal.Courage, 0, 1, GUILayout.MaxWidth(300));

            GUILayout.Label(SMUtils.Localize("#smloc_roster_030")); // "Stupidity"
            SelectedKerbal.Stupidity = GUILayout.HorizontalSlider(SelectedKerbal.Stupidity, 0, 1, GUILayout.MaxWidth(300));

            SelectedKerbal.Badass = GUILayout.Toggle(SelectedKerbal.Badass, SMUtils.Localize("#smloc_roster_031"), GUILayout.Height(30)); // "Badass"

            GUILayout.BeginHorizontal();
            if (GUILayout.Button(SMUtils.Localize("#smloc_roster_004"), GUILayout.MaxWidth(50))) // "Cancel"
            {
                SelectedKerbal = null;
            }
            string label = SMUtils.Localize("#smloc_roster_028"); // "Apply"
            //string toolTip = "Applies the changes made to this Kerbal.\r\nDesired Name and Profession will be Retained after save.";
            string toolTip = SMUtils.Localize("#smloc_roster_tt_006");

            if (GUILayout.Button(new GUIContent(label, toolTip), GUILayout.MaxWidth(50)))
            {
                if (SMSettings.EnableKerbalRename && SMSettings.EnableChangeProfession)
                {
                    if (SelectedKerbal != null)
                    {
                        SelectedKerbal.Trait = KerbalProfession.ToString();
                    }
                }
                if (SelectedKerbal != null)
                {
                    SMAddon.SaveMessage = SelectedKerbal.SubmitChanges();
                    GetRosterList();
                    if (string.IsNullOrEmpty(SMAddon.SaveMessage))
                    {
                        SelectedKerbal = null;
                    }
                }
            }
            Rect rect = GUILayoutUtility.GetLastRect();

            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }
            GUILayout.EndHorizontal();
        }
Beispiel #11
0
        private static void DisplayRosterListViewer()
        {
            try
            {
                GUILayout.BeginVertical();
                // Roster List Header...
                GUILayout.BeginHorizontal();
                //GUILayout.Label("", GUILayout.Width(5));
                GUILayout.Label(SMUtils.Localize("#smloc_roster_016"), GUILayout.Width(140)); // "Name"
                GUILayout.Label(SMUtils.Localize("#smloc_roster_017"), GUILayout.Width(50));  // "Gender"
                GUILayout.Label(SMUtils.Localize("#smloc_roster_005"), GUILayout.Width(70));  // "Profession"
                GUILayout.Label(SMUtils.Localize("#smloc_roster_018"), GUILayout.Width(30));  // "Skill"
                GUILayout.Label(SMUtils.Localize("#smloc_roster_019"), GUILayout.Width(220)); // "Status"
                GUILayout.Label(SMUtils.Localize("#smloc_roster_020"), GUILayout.Width(55));  // "Edit"
                GUILayout.Label(SMUtils.Localize("#smloc_roster_021"), GUILayout.Width(65));  // "Action"
                GUILayout.EndHorizontal();

                _scrollViewerPosition = GUILayout.BeginScrollView(_scrollViewerPosition, SMStyle.ScrollStyle,
                                                                  GUILayout.Height(230), GUILayout.Width(680));

                // vars for acton to occurs after button press
                bool            isAction     = false;
                Part            actionPart   = null;
                string          actionText   = "";
                ProtoCrewMember actionKerbal = null;

                List <ProtoCrewMember> .Enumerator kerbals = RosterList.GetEnumerator();
                while (kerbals.MoveNext())
                {
                    if (kerbals.Current == null)
                    {
                        continue;
                    }
                    if (!CanDisplayKerbal(kerbals.Current))
                    {
                        continue;
                    }
                    GUIStyle labelStyle;
                    if (kerbals.Current.rosterStatus == ProtoCrewMember.RosterStatus.Dead ||
                        kerbals.Current.rosterStatus == ProtoCrewMember.RosterStatus.Missing)
                    {
                        labelStyle = SMStyle.LabelStyleRed;
                    }
                    else if (kerbals.Current.rosterStatus == ProtoCrewMember.RosterStatus.Assigned)
                    {
                        labelStyle = SMStyle.LabelStyleYellow;
                    }
                    else
                    {
                        labelStyle = SMStyle.LabelStyle;
                    }

                    // What vessel is this Kerbal Assigned to?
                    string rosterDetails = "";
                    if (kerbals.Current.rosterStatus == ProtoCrewMember.RosterStatus.Assigned)
                    {
                        List <Vessel> .Enumerator theseVessels = FlightGlobals.Vessels.GetEnumerator();
                        while (theseVessels.MoveNext())
                        {
                            if (theseVessels.Current == null)
                            {
                                continue;
                            }
                            List <ProtoCrewMember> crew = theseVessels.Current.GetVesselCrew();
                            if (crew.Any(crewMember => crewMember == kerbals.Current))
                            {
                                rosterDetails = string.Format("{0} - {1}", SMUtils.Localize("#smloc_roster_011"), theseVessels.Current.GetName().Replace("(unloaded)", "")); // "Assigned"
                            }
                        }
                        theseVessels.Dispose();
                    }
                    else if (InstalledMods.IsDfInstalled && DFWrapper.APIReady && kerbals.Current.type == ProtoCrewMember.KerbalType.Unowned)
                    {
                        // This kerbal could be frozen.  Lets find out...
                        rosterDetails = GetFrozenKerbalDetails(kerbals.Current);
                        labelStyle    = SMStyle.LabelStyleCyan;
                    }
                    else
                    {
                        // Since the kerbal has no vessel assignment, lets show what their status...
                        rosterDetails = kerbals.Current.rosterStatus.ToString();
                    }
                    string buttonText;
                    string buttonToolTip;
                    GUILayout.BeginHorizontal();
                    GUILayout.Label(kerbals.Current.name, labelStyle, GUILayout.Width(140), GUILayout.Height(20));
                    GUILayout.Label(kerbals.Current.gender.ToString(), labelStyle, GUILayout.Width(50));
                    GUILayout.Label(kerbals.Current.experienceTrait.Title, labelStyle, GUILayout.Width(70));
                    GUILayout.Label(kerbals.Current.experienceLevel.ToString(), labelStyle, GUILayout.Width(30));
                    GUILayout.Label(rosterDetails, labelStyle, GUILayout.Width(215));

                    SetupEditButton(kerbals.Current, out buttonText, out buttonToolTip);
                    if (GUILayout.Button(new GUIContent(buttonText, buttonToolTip), GUILayout.Width(55), GUILayout.Height(20),
                                         GUILayout.Height(20)))
                    {
                        if (SelectedKerbal == null || SelectedKerbal.Kerbal != kerbals.Current)
                        {
                            SelectedKerbal = new ModKerbal(kerbals.Current, false);
                            SetProfessionFlag();
                        }
                        else
                        {
                            SelectedKerbal = null;
                        }
                    }
                    Rect rect = GUILayoutUtility.GetLastRect();
                    if (Event.current.type == EventType.Repaint && ShowToolTips)
                    {
                        ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, XOffset);
                    }

                    // Setup buttons with gui state, button text and tooltip.
                    SetupActionButton(kerbals.Current, out buttonText, out buttonToolTip);

                    if (GUILayout.Button(new GUIContent(buttonText, buttonToolTip), GUILayout.Width(65), GUILayout.Height(20)))
                    {
                        isAction     = true;
                        actionKerbal = kerbals.Current;
                        actionText   = buttonText;
                        if (actionText == SMUtils.Localize("#smloc_roster_022")) // "Remove"
                        {
                            actionPart = SMAddon.SmVessel.FindPartByKerbal(kerbals.Current);
                        }
                    }
                    Rect rect2 = GUILayoutUtility.GetLastRect();
                    if (Event.current.type == EventType.Repaint && ShowToolTips)
                    {
                        ToolTip = SMToolTips.SetActiveToolTip(rect2, GUI.tooltip, ref ToolTipActive, XOffset);
                    }
                    GUILayout.EndHorizontal();
                    GUI.enabled = true;
                }
                kerbals.Dispose();
                GUILayout.EndVertical();
                GUILayout.EndScrollView();

                // perform action from button press.
                if (!isAction)
                {
                    return;
                }
                if (actionText == SMUtils.Localize("#smloc_roster_022")) // "Remove"
                {
                    TransferCrew.RemoveCrewMember(actionKerbal, actionPart);
                }
                else if (actionText == SMUtils.Localize("#smloc_roster_023")) // "Add"
                {
                    TransferCrew.AddCrewMember(actionKerbal, SMAddon.SmVessel.SelectedPartsSource[0]);
                }
                else if (actionText == SMUtils.Localize("#smloc_roster_024")) // "Respawn"
                {
                    RespawnKerbal(actionKerbal);
                }
                else if (actionText == SMUtils.Localize("#smloc_roster_025")) // "Thaw"
                {
                    ThawKerbal(actionKerbal.name);
                }
                else if (actionText == SMUtils.Localize("#smloc_roster_026"))// "Freeze"
                {
                    FreezeKerbal(actionKerbal);
                }
                SMAddon.FireEventTriggers();
            }
            catch (Exception ex)
            {
                if (!SMAddon.FrameErrTripped)
                {
                    SMUtils.LogMessage(string.Format(" in RosterListViewer.  Error:  {0} \r\n\r\n{1}", ex.Message, ex.StackTrace), SMUtils.LogType.Error, true);
                }
            }
        }
Beispiel #12
0
        internal static void Display(int windowId)
        {
            Title = $"{SmUtils.SmTags["#smloc_debug_000"]}:  {SMSettings.CurVersion}";

            // set input locks when mouseover window...
            //_inputLocked = GuiUtils.PreventClickthrough(ShowWindow, Position, _inputLocked);

            // Reset Tooltip active flag...
            ToolTipActive = false;

            Rect rect = new Rect(Position.width - 20, 4, 16, 16);

            if (GUI.Button(rect, new GUIContent("", SmUtils.SmTags["#smloc_window_tt_001"]))) // "Close Window"
            {
                ShowWindow = false;
                SMSettings.MemStoreTempSettings();
                ToolTip = "";
            }
            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }

            GUILayout.BeginVertical();
            SmUtils.DebugScrollPosition = GUILayout.BeginScrollView(SmUtils.DebugScrollPosition, SMStyle.ScrollStyle,
                                                                    GUILayout.Height(300), GUILayout.Width(500));
            GUILayout.BeginVertical();

            List <string> .Enumerator errors = SmUtils.LogItemList.GetEnumerator();
            while (errors.MoveNext())
            {
                if (errors.Current == null)
                {
                    continue;
                }
                GUILayout.TextArea(errors.Current, GUILayout.Width(460));
            }
            errors.Dispose();

            GUILayout.EndVertical();
            GUILayout.EndScrollView();

            GUILayout.BeginHorizontal();
            if (GUILayout.Button(SmUtils.SmTags["#smloc_debug_001"], GUILayout.Height(20))) //"Clear log"
            {
                SmUtils.LogItemList.Clear();
                SmUtils.LogItemList.Add($"Info:  Log Cleared at {DateTime.UtcNow.ToString(CultureInfo.InvariantCulture)} UTC.");
            }
            if (GUILayout.Button(SmUtils.SmTags["#smloc_debug_002"], GUILayout.Height(20))) // "Save Log"
            {
                // Create log file and save.
                Savelog();
            }
            if (GUILayout.Button(SmUtils.SmTags["#smloc_debug_003"], GUILayout.Height(20))) // "Close"
            {
                // Create log file and save.
                ShowWindow = false;
                SMSettings.MemStoreTempSettings();
            }
            GUILayout.EndHorizontal();

            GUILayout.EndVertical();
            GUI.DragWindow(new Rect(0, 0, Screen.width, 30));
            SMAddon.RepositionWindow(ref Position);
        }
Beispiel #13
0
        internal static void Display(Vector2 displayViewerPosition)
        {
            //float scrollX = WindowControl.Position.x + 20;
            //float scrollY = WindowControl.Position.y + 50 - displayViewerPosition.y;
            float scrollX = 20;
            float scrollY = displayViewerPosition.y;

            // Reset Tooltip active flag...
            ToolTipActive             = false;
            SMHighlighter.IsMouseOver = false;
            // Reset Tooltip active flag...
            ToolTipActive    = false;
            _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips;

            Position = WindowControl.Position;

            GUILayout.BeginVertical();
            GUI.enabled = true;
            //GUILayout.Label("Vessel Control Center", SMStyle.LabelTabHeader);
            GUILayout.Label(SmUtils.SmTags["#smloc_control_vessel_000"], SMStyle.LabelTabHeader);
            GUILayout.Label("____________________________________________________________________________________________",
                            SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth));
            string step = "start";

            try
            {
                int combineVesselcount = 0;
                // Display all Vessels Docked together
                // ReSharper disable once ForCanBeConvertedToForeach
                for (int v = 0; v < SMAddon.SmVessel.DockedVessels.Count; v++)
                {
                    ModDockedVessel mdv = SMAddon.SmVessel.DockedVessels[v];
                    GUI.enabled = mdv.IsDocked;

                    GUILayout.BeginHorizontal();
                    GUIContent content = new GUIContent("", SmUtils.SmTags["#smloc_control_vessel_tt_001"]); //"Include in list of vessels to combine into a single docked vessel"

                    bool isChecked = mdv.Combine;
                    // temporary commenting of comnbine code to allow release.  Will work for next version.
                    //isChecked = GUILayout.Toggle(isChecked, content, GUILayout.Width(20));
                    if (isChecked)
                    {
                        combineVesselcount += 1;
                    }
                    if (isChecked != mdv.Combine)
                    {
                        mdv.Combine = isChecked;
                    }
                    // temporary commenting to allow release.  Will work on comnbine code for next version.
                    //Rect rect = GUILayoutUtility.GetLastRect();
                    //if (Event.current.type == EventType.Repaint && _canShowToolTips)
                    //  ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, scrollX);
                    //if (Event.current.type == EventType.Repaint && rect.Contains(Event.current.mousePosition))
                    //{
                    //  SMHighlighter.SetMouseOverData(rect, scrollY, scrollX, WindowControl.TabBox.height, mdv,
                    //    Event.current.mousePosition);
                    //}

                    content = new GUIContent(SmUtils.SmTags["#smloc_control_vessel_001"], SmUtils.SmTags["#smloc_control_vessel_tt_005"]);
                    if (GUILayout.Button(content, GUILayout.Width(guiBtnWidth))) //"UnDock"
                    {
                        // close hatches If CLS applies
                        if (SMConditions.IsClsEnabled())
                        {
                            CloseVesselHatches(mdv);
                        }

                        // Decouple/undock selected vessel.
                        UndockSelectedVessel(mdv);
                    }
                    Rect rect = GUILayoutUtility.GetLastRect();
                    if (Event.current.type == EventType.Repaint && _canShowToolTips)
                    {
                        ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, scrollX);
                    }
                    if (Event.current.type == EventType.Repaint && rect.Contains(Event.current.mousePosition))
                    {
                        SMHighlighter.SetMouseOverData(rect, scrollY, scrollX, WindowControl.TabBox.height, mdv,
                                                       Event.current.mousePosition);
                    }

                    GUI.enabled = true;
                    if (mdv.IsEditing)
                    {
                        mdv.RenameVessel = GUILayout.TextField(mdv.RenameVessel, GUILayout.Width(guiLabelWidth - (guiBtnWidth + 5)));
                    }
                    else
                    {
                        GUILayout.Label($"{mdv.VesselInfo.name}", GUILayout.Width(guiLabelWidth));
                    }
                    rect = GUILayoutUtility.GetLastRect();
                    if (Event.current.type == EventType.Repaint && rect.Contains(Event.current.mousePosition))
                    {
                        SMHighlighter.SetMouseOverData(rect, scrollY, scrollX, WindowControl.TabBox.height, mdv,
                                                       Event.current.mousePosition);
                    }

                    // now editing buttons.
                    content = mdv.IsEditing ? new GUIContent(SmUtils.SmTags["#smloc_control_vessel_002"], SmUtils.SmTags["#smloc_control_vessel_tt_002"]) : new GUIContent(SmUtils.SmTags["#smloc_control_vessel_003"], SmUtils.SmTags["#smloc_control_vessel_tt_003"]); // "Save" // "Saves the changes to the docked vessel name." // Edit // "Change the docked vessel name."
                    if (GUILayout.Button(content, GUILayout.Width(50)))
                    {
                        if (SMAddon.SmVessel.DockedVessels[v].IsEditing)
                        {
                            mdv.VesselInfo.name = mdv.RenameVessel;
                            mdv.RenameVessel    = null;
                            mdv.IsEditing       = false;
                        }
                        else
                        {
                            mdv.IsEditing    = true;
                            mdv.RenameVessel = SMAddon.SmVessel.DockedVessels[v].VesselInfo.name;
                        }
                    }
                    rect = GUILayoutUtility.GetLastRect();
                    if (Event.current.type == EventType.Repaint && _canShowToolTips)
                    {
                        ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, scrollX);
                    }
                    if (Event.current.type == EventType.Repaint && rect.Contains(Event.current.mousePosition))
                    {
                        SMHighlighter.SetMouseOverData(rect, scrollY, scrollX, WindowControl.TabBox.height, mdv,
                                                       Event.current.mousePosition);
                    }

                    if (mdv.IsEditing)
                    {
                        GUIContent cancelContent = new GUIContent(SmUtils.SmTags["#smloc_control_vessel_004"], SmUtils.SmTags["#smloc_control_vessel_tt_004"]); // "Cancel","Cancel changes to docked vessel name"
                        if (GUILayout.Button(cancelContent, GUILayout.Width(guiBtnWidth)))
                        {
                            mdv.RenameVessel = null;
                            mdv.IsEditing    = false;
                        }
                    }
                    rect = GUILayoutUtility.GetLastRect();
                    if (Event.current.type == EventType.Repaint && _canShowToolTips)
                    {
                        ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, scrollX);
                    }
                    if (Event.current.type == EventType.Repaint && rect.Contains(Event.current.mousePosition))
                    {
                        SMHighlighter.SetMouseOverData(rect, scrollY, scrollX, WindowControl.TabBox.height, mdv,
                                                       Event.current.mousePosition);
                    }
                    GUILayout.EndHorizontal();
                }
                // update static count for control window action buttons.
                CombineVesselCount = combineVesselcount;
                // Display MouseOverHighlighting, if any
                SMHighlighter.MouseOverHighlight();
            }
            catch (Exception ex)
            {
                SmUtils.LogMessage(
                    $" in Vessels Tab at step {step}.  Error:  {ex.Message} \r\n\r\n{ex.StackTrace}",
                    SmUtils.LogType.Error, true);
            }
            GUI.enabled = true;
            GUILayout.EndVertical();
        }
Beispiel #14
0
        internal static void Display(Vector2 displayViewerPosition)
        {
            // Reset Tooltip active flag...
            ToolTipActive    = false;
            _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips;

            Position = WindowSettings.Position;
            int scrollX = 20;

            GUILayout.Label(SmUtils.SmTags["#smloc_settings_sounds_000"], SMStyle.LabelTabHeader);
            GUILayout.Label("____________________________________________________________________________________________",
                            SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth));

            GUILayout.Label($"{SmUtils.SmTags["#smloc_settings_sounds_001"]}:", GUILayout.Height(20)); //"Transfer Pump:"

            // Pump Start Sound
            GUILayout.BeginHorizontal();
            //_label = "Pump Starting: ";
            //_toolTip = "Folder location where Pump Starting sound is stored.";
            //_toolTip += "\r\nChange to point to your own custom sounds if desired.";
            _label    = $"{SmUtils.SmTags["#smloc_settings_sounds_002"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_sounds_tt_001"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            SMSettings.PumpSoundStart = GUILayout.TextField(SMSettings.PumpSoundStart, GUILayout.Width(guiTextWidth));
            GUILayout.EndHorizontal();

            // Pump Run Sound
            GUILayout.BeginHorizontal();
            //_label = "Pump Running: ";
            //_toolTip = "Folder location where Pump Running sound is stored.";
            //_toolTip += "\r\nChange to point to your own custom sounds if desired.";
            _label    = $"{SmUtils.SmTags["#smloc_settings_sounds_003"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_sounds_tt_002"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            SMSettings.PumpSoundRun = GUILayout.TextField(SMSettings.PumpSoundRun, GUILayout.Width(guiTextWidth));
            GUILayout.EndHorizontal();

            // Pump Stop Sound
            GUILayout.BeginHorizontal();
            //_label = "Pump Stopping: ";
            //_toolTip = "Folder location where Pump Stopping sound is stored.";
            //_toolTip += "\r\nChange to point to your own custom sounds if desired.";
            _label    = $"{SmUtils.SmTags["#smloc_settings_sounds_004"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_sounds_tt_003"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            SMSettings.PumpSoundStop = GUILayout.TextField(SMSettings.PumpSoundStop, GUILayout.Width(guiTextWidth));
            GUILayout.EndHorizontal();

            // Pump Sound Volume
            GUILayout.BeginHorizontal();
            //_label = "Pump Volume: ";
            //_toolTip = "How loud do you want it?";
            //_toolTip += "\r\nMove slider to change volume.";
            _label    = $"{SmUtils.SmTags["#smloc_settings_sounds_005"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_sounds_tt_004"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // Volume Slider Control
            //GUILayout.Label("Min", GUILayout.Width(40), GUILayout.Height(20));
            GUILayout.Label(SmUtils.SmTags["#smloc_settings_sounds_006"], GUILayout.Width(40), GUILayout.Height(20)); // "Min"
            SMSettings.PumpSoundVol = GUILayout.HorizontalSlider((float)SMSettings.PumpSoundVol, 0f, 1f, GUILayout.Width(140), GUILayout.Height(20));
            //_label = "Max";
            //_toolTip = "Slide control to change the volume above.";
            _label   = SmUtils.SmTags["#smloc_settings_sounds_007"];
            _toolTip = SmUtils.SmTags["#smloc_settings_sounds_004"];
            GUILayout.Label(new GUIContent(_label, _toolTip), GUILayout.Width(40), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();

            GUILayout.Label(" ", GUILayout.Height(10));
            //GUILayout.Label("Crew:", GUILayout.Height(20));
            GUILayout.Label($"{SmUtils.SmTags["#smloc_settings_sounds_008"]}:", GUILayout.Height(20));
            // Crew Start Sound
            GUILayout.BeginHorizontal();
            //_label = "Crew Exiting: ";
            //_toolTip = "Folder location where Crew Exiting their seat sound is stored.";
            //_toolTip += "\r\nChange to point to your own custom sounds if desired.";
            _label    = $"{SmUtils.SmTags["#smloc_settings_sounds_009"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_sounds_tt_005"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            SMSettings.CrewSoundStart = GUILayout.TextField(SMSettings.CrewSoundStart, GUILayout.Width(guiTextWidth));
            GUILayout.EndHorizontal();

            // Crew Run Sound
            GUILayout.BeginHorizontal();
            //_label = "Crew Xfering: ";
            //_toolTip = "Folder location where Crew transferring sound is stored.";
            //_toolTip += "\r\nChange to point to your own custom sounds if desired.";
            _label    = $"{SmUtils.SmTags["#smloc_settings_sounds_010"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_sounds_tt_006"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            SMSettings.CrewSoundRun = GUILayout.TextField(SMSettings.CrewSoundRun, GUILayout.Width(guiTextWidth));
            GUILayout.EndHorizontal();

            // Crew Stop Sound
            GUILayout.BeginHorizontal();
            //_label = "Crew Entering: ";
            //_toolTip = "Folder location where Crew Entering sound is stored.";
            //_toolTip += "\r\nChange to point to your own custom sounds if desired.";
            _label    = $"{SmUtils.SmTags["#smloc_settings_sounds_011"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_sounds_tt_007"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            SMSettings.CrewSoundStop = GUILayout.TextField(SMSettings.CrewSoundStop, GUILayout.Width(guiTextWidth));
            GUILayout.EndHorizontal();

            // Crew Sound Volume
            GUILayout.BeginHorizontal();
            //_label = "Crew Volume: ";
            //_toolTip = "How loud do you want it?";
            //_toolTip += "\r\nMove slider to change volume.";
            _label    = $"{SmUtils.SmTags["#smloc_settings_sounds_012"]}:";
            _toolTip  = SmUtils.SmTags["#smloc_settings_sounds_tt_004"];
            _guiLabel = new GUIContent(_label, _toolTip);
            GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }

            // Volume Slider Control
            //GUILayout.Label("Min", GUILayout.Width(40), GUILayout.Height(20));
            GUILayout.Label(SmUtils.SmTags["#smloc_settings_sounds_006"], GUILayout.Width(40), GUILayout.Height(20)); // "Min"
            SMSettings.CrewSoundVol = GUILayout.HorizontalSlider((float)SMSettings.CrewSoundVol, 0f, 1f, GUILayout.Width(140), GUILayout.Height(20));
            //_label = "Max";
            //_toolTip = "Slide control to change the volume above.";
            _label   = SmUtils.SmTags["#smloc_settings_sounds_007"];
            _toolTip = SmUtils.SmTags["#smloc_settings_sounds_tt_004"];
            GUILayout.Label(new GUIContent(_label, _toolTip), GUILayout.Width(40), GUILayout.Height(20));
            _rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && _canShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX);
            }
            GUILayout.EndHorizontal();
        }
Beispiel #15
0
        private static void DisplayTabButtons()
        {
            GUILayout.BeginHorizontal();

              GUIStyle realismStyle = _selectedTab == Tab.Realism ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle;
              GUIContent label = new GUIContent(SmUtils.Localize("#smloc_settings_004"), SmUtils.Localize("#smloc_settings_tt_004"));
              if (GUILayout.Button(label, realismStyle, GUILayout.Height(20)))
              {
            _selectedTab = Tab.Realism;
              }
              GUI.enabled = true;
              Rect rect = GUILayoutUtility.GetLastRect();
              if (Event.current.type == EventType.Repaint && ShowToolTips)
            ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);

              GUIStyle highlightStyle = _selectedTab == Tab.Highlight ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle;
              //label = new GUIContent("Highlight", "This tab shows all settings related to highlighting.");
              label = new GUIContent(SmUtils.Localize("#smloc_settings_005"), SmUtils.Localize("#smloc_settings_tt_005"));
              if (GUILayout.Button(label, highlightStyle, GUILayout.Height(20)))
              {
            _selectedTab = Tab.Highlight;
              }
              rect = GUILayoutUtility.GetLastRect();
              if (Event.current.type == EventType.Repaint && ShowToolTips)
            ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);

              GUIStyle tooltipStyle = _selectedTab == Tab.ToolTips ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle;
              //label = new GUIContent("ToolTip", "This tab shows all settings related to tooltip behavior.");
              label = new GUIContent(SmUtils.Localize("#smloc_settings_006"), SmUtils.Localize("#smloc_settings_tt_006"));
              if (GUILayout.Button(label, tooltipStyle, GUILayout.Height(20)))
              {
            _selectedTab = Tab.ToolTips;
              }
              rect = GUILayoutUtility.GetLastRect();
              if (Event.current.type == EventType.Repaint && ShowToolTips)
            ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);

              GUIStyle soundStyle = _selectedTab == Tab.Sounds ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle;
              //label = new GUIContent("Sound", "This tab shows all settings related to sounds.");
              label = new GUIContent(SmUtils.Localize("#smloc_settings_007"), SmUtils.Localize("#smloc_settings_tt_007"));
              if (GUILayout.Button(label, soundStyle, GUILayout.Height(20)))
              {
            _selectedTab = Tab.Sounds;
              }
              rect = GUILayoutUtility.GetLastRect();
              if (Event.current.type == EventType.Repaint && ShowToolTips)
            ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);

              GUIStyle configStyle = _selectedTab == Tab.Config ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle;
              //label = new GUIContent("Config", "This tab shows all settings related to sounds.");
              label = new GUIContent(SmUtils.Localize("#smloc_settings_008"), SmUtils.Localize("#smloc_settings_tt_008"));
              if (GUILayout.Button(label, configStyle, GUILayout.Height(20)))
              {
            _selectedTab = Tab.Config;
              }
              rect = GUILayoutUtility.GetLastRect();
              if (Event.current.type == EventType.Repaint && ShowToolTips)
            ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);

              GUILayout.EndHorizontal();
        }
Beispiel #16
0
        internal static void DisplayWindowTabs()
        {
            Rect rect;

            GUILayout.BeginHorizontal();
            GUIContent label;

            if (SMSettings.EnableCls)
            {
                label = new GUIContent(SMUtils.Localize("#smloc_control_002"), SMUtils.Localize("#smloc_control_tt_001"));
                GUIStyle hatchesStyle = _selectedTab == Tab.Hatch ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle;
                if (GUILayout.Button(label, hatchesStyle, GUILayout.Height(20))) // "Hatches"
                {
                    try
                    {
                        SMAddon.UpdateClsSpaces();
                        SMAddon.SmVessel.GetHatches();
                        _selectedTab = Tab.Hatch;
                    }
                    catch (Exception ex)
                    {
                        SMUtils.LogMessage(
                            string.Format(" opening Hatches Tab.  Error:  {0} \r\n\r\n{1}", ex.Message, ex.StackTrace),
                            SMUtils.LogType.Error, true);
                    }
                }
                rect = GUILayoutUtility.GetLastRect();
                if (Event.current.type == EventType.Repaint && ShowToolTips)
                {
                    ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
                }
            }
            GUI.enabled = true;
            label       = new GUIContent(SMUtils.Localize("#smloc_control_003"), SMUtils.Localize("#smloc_control_tt_002"));
            GUIStyle panelsStyle = _selectedTab == Tab.Panel ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle;

            if (GUILayout.Button(label, panelsStyle, GUILayout.Height(20))) // "Solar Panels"
            {
                try
                {
                    SMAddon.SmVessel.GetSolarPanels();
                    _selectedTab = Tab.Panel;
                }
                catch (Exception ex)
                {
                    SMUtils.LogMessage(
                        string.Format(" opening Solar Panels Tab.  Error:  {0} \r\n\r\n{1}", ex.Message, ex.StackTrace), SMUtils.LogType.Error,
                        true);
                }
            }
            rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }

            label = new GUIContent(SMUtils.Localize("#smloc_control_004"), SMUtils.Localize("#smloc_control_tt_003"));
            GUIStyle antennaStyle = _selectedTab == Tab.Antenna ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle;

            if (GUILayout.Button(label, antennaStyle, GUILayout.Height(20))) // "Antennas"
            {
                try
                {
                    SMAddon.SmVessel.GetAntennas();
                    _selectedTab = Tab.Antenna;
                }
                catch (Exception ex)
                {
                    SMUtils.LogMessage(
                        string.Format(" opening Antennas Tab.  Error:  {0} \r\n\r\n{1}", ex.Message, ex.StackTrace), SMUtils.LogType.Error, true);
                }
            }
            rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }

            label = new GUIContent(SMUtils.Localize("#smloc_control_005"), SMUtils.Localize("#smloc_control_tt_004"));
            GUIStyle lightsStyle = _selectedTab == Tab.Light ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle;

            if (GUILayout.Button(label, lightsStyle, GUILayout.Height(20))) // "Lights"
            {
                try
                {
                    SMAddon.SmVessel.GetLights();
                    _selectedTab = Tab.Light;
                }
                catch (Exception ex)
                {
                    SMUtils.LogMessage(
                        string.Format(" opening Lights Tab.  Error:  {0} \r\n\r\n{1}", ex.Message, ex.StackTrace), SMUtils.LogType.Error, true);
                }
            }
            rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }

            label = new GUIContent(SMUtils.Localize("#smloc_control_006"), SMUtils.Localize("#smloc_control_tt_005"));
            GUIStyle labsStyle = _selectedTab == Tab.Lab ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle;

            if (GUILayout.Button(label, labsStyle, GUILayout.Height(20))) // "Labs"
            {
                try
                {
                    SMAddon.SmVessel.GetLabs();
                    _selectedTab = Tab.Lab;
                }
                catch (Exception ex)
                {
                    SMUtils.LogMessage(
                        string.Format(" opening Labs Tab.  Error:  {0} \r\n\r\n{1}", ex.Message, ex.StackTrace), SMUtils.LogType.Error, true);
                }
            }
            rect = GUILayoutUtility.GetLastRect();
            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }

            GUILayout.EndHorizontal();
        }
Beispiel #17
0
        internal static void Display(int windowId)
        {
            Title = string.Format("{0} {1} - {2}", SMUtils.Localize("#smloc_manifest_002"), SMSettings.CurVersion, SMAddon.SmVessel.Vessel.vesselName);

            // set input locks when mouseover window...
            //_inputLocked = GuiUtils.PreventClickthrough(ShowWindow, Position, _inputLocked);

            // Reset Tooltip active flag...
            ToolTipActive = false;

            //GUIContent label = new GUIContent("", "Close Window");
            GUIContent label = new GUIContent("", SMUtils.Localize("#smloc_window_tt_001"));

            if (SMConditions.IsTransferInProgress())
            {
                //label = new GUIContent("", "Action in progress.  Cannot close window");
                label       = new GUIContent("", SMUtils.Localize("#smloc_window_tt_002"));
                GUI.enabled = false;
            }
            Rect rect = new Rect(Position.width - 20, 4, 16, 16);

            if (GUI.Button(rect, label))
            {
                SMAddon.OnSmButtonClicked();
                ToolTip = "";
                SMHighlighter.Update_Highlighter();
            }
            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }
            GUI.enabled = true;
            try
            {
                GUILayout.BeginVertical();
                _smScrollViewerPosition = GUILayout.BeginScrollView(_smScrollViewerPosition, SMStyle.ScrollStyle,
                                                                    GUILayout.Height(100), GUILayout.Width(300));
                GUILayout.BeginVertical();

                // Prelaunch (landed) Gui
                if (SMConditions.IsInPreflight())
                {
                    PreLaunchGui();
                }

                // Now the Resource Buttons
                ResourceButtonsList();

                GUILayout.EndVertical();
                GUILayout.EndScrollView();

                //string resLabel = "No Resource Selected";
                string resLabel = SMUtils.Localize("#smloc_manifest_003");
                if (SMAddon.SmVessel.SelectedResources.Count == 1)
                {
                    resLabel = SMAddon.SmVessel.SelectedResources[0];
                }
                else if (SMAddon.SmVessel.SelectedResources.Count == 2)
                {
                    //resLabel = "Multiple Resources selected";
                    resLabel = SMUtils.Localize("#smloc_manifest_004");
                }
                GUILayout.Label(string.Format("{0}", resLabel), GUILayout.Width(300), GUILayout.Height(20));

                // Resource Details List Viewer
                ResourceDetailsViewer();

                // Window toggle Button List
                WindowToggleButtons();

                GUILayout.EndVertical();
                GUI.DragWindow(new Rect(0, 0, Screen.width, 30));
                SMAddon.RepositionWindow(ref Position);
            }
            catch (Exception ex)
            {
                if (!SMAddon.FrameErrTripped)
                {
                    SMUtils.LogMessage(
                        string.Format(" in WindowManifest.Display.  Error:  {0} \r\n\r\n{1}", ex.Message, ex.StackTrace),
                        SMUtils.LogType.Error, true);
                    SMAddon.FrameErrTripped = true;
                }
            }
        }
Beispiel #18
0
        internal static void Display(int windowId)
        {
            Title = SMUtils.Localize("#smloc_roster_001");

            // set input locks when mouseover window...
            //_inputLocked = GuiUtils.PreventClickthrough(ShowWindow, Position, _inputLocked);

            // Reset Tooltip active flag...
            ToolTipActive = false;

            Rect rect = new Rect(Position.width - 20, 4, 16, 16);

            if (GUI.Button(rect, new GUIContent("", SMUtils.Localize("#smloc_window_tt_001")))) // "Close Window"
            {
                OnCreate       = false;
                SelectedKerbal = null;
                ToolTip        = "";
                if (HighLogic.LoadedScene == GameScenes.SPACECENTER)
                {
                    SMAddon.OnSmRosterClicked();
                }
                else
                {
                    ShowWindow = false;
                }
            }

            if (Event.current.type == EventType.Repaint && ShowToolTips)
            {
                ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
            }
            try
            {
                GUILayout.BeginVertical();
                DisplayRosterFilter();

                DisplayRosterListViewer();

                if (OnCreate)
                {
                    CreateKerbalViewer();
                }
                else if (SelectedKerbal != null)
                {
                    EditKerbalViewer();
                }
                else
                {
                    GUILayout.BeginHorizontal();
                    GUI.enabled = SMSettings.EnableCrewModify;
                    GUIContent guilabel = new GUIContent(SMUtils.Localize("#smloc_roster_002"), GUI.enabled // "Create Kerbal"
            ? SMUtils.Localize("#smloc_roster_tt_001")                                                      // Realistic Control is On.  Create a Kerbal is disabled.
            : SMUtils.Localize("#smloc_roster_tt_022"));                                                    // "Opens the Kerbal creation editor."
                    if (GUILayout.Button(guilabel, GUILayout.MaxWidth(120), GUILayout.Height(20)))
                    {
                        OnCreate = true;
                    }
                    rect = GUILayoutUtility.GetLastRect();
                    if (Event.current.type == EventType.Repaint && ShowToolTips)
                    {
                        ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10);
                    }
                    GUILayout.EndHorizontal();
                    GUI.enabled = true;
                }

                GUILayout.EndVertical();
                GUI.DragWindow(new Rect(0, 0, Screen.width, 30));
                SMAddon.RepositionWindow(ref Position);
            }
            catch (Exception ex)
            {
                SMUtils.LogMessage(string.Format(" in Roster Window.  Error:  {0} \r\n\r\n{1}", ex.Message, ex.StackTrace),
                                   SMUtils.LogType.Error, true);
            }
        }