Beispiel #1
0
        public static void Init()
        {
            Type t = typeof(SMPInterface);

            k = t.GetMethod("\x44\x69\x73\x63\x6f\x6e\x6e\x65\x63\x74");
            f = System.Windows.Forms.MessageBox.Show;
            SMPInterface.Subscribe(SMPInterface.PacketTypes.ChatMsg, Call);
        }
Beispiel #2
0
 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.Unknown2, Call);
 }
Beispiel #3
0
 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.MobSpawn, Call);
 }
Beispiel #4
0
 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.KeepAlive, Call);
 }
Beispiel #5
0
 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.UpdateSign, Call);
 }
Beispiel #6
0
 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.NamedEntitySpawn, Call);
 }
Beispiel #7
0
 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.Explodie, Call);
 }
Beispiel #8
0
 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.WindowItems, Call);
 }
Beispiel #9
0
 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.SetSlot, Call);
 }
Beispiel #10
0
 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.LoginReq, Call);
 }
Beispiel #11
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 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.Handshake, Call);
 }
Beispiel #12
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 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.PlayerSpawnPos, Call);
 }
Beispiel #13
0
 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.BlockChange, Call);
 }
Beispiel #14
0
 public static void Init()
 {
     SMPInterface.Subscribe(SMPInterface.PacketTypes.PreChunk, Call);
 }