public void test() { SKGL.Plus.Generate gen = new SKGL.Plus.Generate(); var a = gen.doKey(3, 3, 1, 2); SKGL.Plus.Validate val = new SKGL.Plus.Validate(); val.Key = a; //problem with max users. 1 -> 10? }
public void test() { SKGL.Plus.Generate gen = new SKGL.Plus.Generate(); var a = gen.doKey(3, 3, 1, 2); SKGL.Plus.Validate val = new SKGL.Plus.Validate(); val.Key = a; //problem with max users. 1 -> 10? }