Beispiel #1
0
    public void Init()
    {
        if (FindObjectsOfType <HUDController>().Length > 1)
        {
            Debug.LogError("Multiple HUD managers found in scene", this);
            Destroy(this);
        }

        EventRelay.OnTurnStarted += this.OnTurnStarted;

        this.CreatePageControllers();

        SFXHelpers.AddButtonBehaviours(this.pageGameplayView.gameObject, null, this.btnClickSfx, null, null);
        SFXHelpers.AddButtonBehaviours(this.popupGameoverView.gameObject, null, this.btnClickSfx, null, null);
        SFXHelpers.AddButtonBehaviours(this.pageLoadingView.gameObject, null, this.btnClickSfx, null, null);

        this.pageLoadingController.OpenAndClose(this.pageGameplayController);
    }
Beispiel #2
0
    void Awake()
    {
        if (FindObjectsOfType <MainMenuController>().Length > 1)
        {
            Debug.LogError("Multiple MainMenuManager managers found in scene", this);
            Destroy(this);
        }

        this.pageMainMenuController = new PageMainMenuController(
            new UIPageModel(PageType.Window),
            this.pageMainMenuView
            );

        this.pageLoadingController = new PageLoadingController(
            new PageLoadingModel(PageType.Window),
            this.pageLoadingView
            );

        SFXHelpers.AddButtonBehaviours(this.pageMainMenuView.gameObject, null, this.btnClickSfx, null, null);
        SFXHelpers.AddButtonBehaviours(this.pageLoadingView.gameObject, null, this.btnClickSfx, null, null);
    }