Beispiel #1
0
 void Start()
 {
     Screen.sleepTimeout = SleepTimeout.NeverSleep;
     networkmanager      = GameObject.Find("Network_Manager");
     connectcomponent    = networkmanager.GetComponent <SFS2X_Connect> ();
     Scene  currentScene = SceneManager.GetActiveScene();
     string sceneName    = currentScene.name;
 }
Beispiel #2
0
 void Start()
 {
     network = GameObject.Find("Network_Manager").GetComponent <SFS2X_Connect>();
 }
Beispiel #3
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 // Use this for initialization
 void Start()
 {
     network            = GameObject.Find("Network_Manager").GetComponent <SFS2X_Connect> ();
     Screen.orientation = ScreenOrientation.Portrait;
 }
Beispiel #4
0
 void Start()
 {
     sfs = GameObject.Find("Network_Manager").GetComponent <SFS2X_Connect>();
     gc  = GameObject.Find("CA_Manager").GetComponent <GameController>();
 }
 void Start()
 {
     Screen.orientation = ScreenOrientation.Portrait;
     sfs = GameObject.Find("Network_Manager").GetComponent <SFS2X_Connect>();
     vea = GameObject.Find("Vea_Orb").transform;
 }