static bool Prefix(SEMan __instance, string name, bool resetTime)
        {
            var parts = name.Split('|');

            if (parts[0] != "RUNICPOWER")
            {
                return(true);
            }

            var effectName   = parts[1];
            var effectCaster = Player.GetAllPlayers().Find(p => p.GetZDOID().ToString() == parts[2]);
            var effectBuffs  = parts[3];

            __instance.AddRunicEffect(effectName, effectCaster, effectBuffs, true);

            return(false);
        }