Beispiel #1
0
        public void onSectionPress(int id)
        {
            m_GameMenu.Hide();
            m_Section = (SECTION_GAME)id;
            switch (m_Section)
            {
            case SECTION_GAME.CROSSWORD:
                CrossWordControl.Init();
                break;

            case SECTION_GAME.HANGMAN:
                HangmanControl.Init();
                break;

            case SECTION_GAME.PHRASALVERBQUIZ:
            case SECTION_GAME.GRAMMARQUIZ:
                QuizCrontol.Init();
                break;

            case SECTION_GAME.COMMONMISTAKES:
                CommonMistakesControl.Init();
                break;

            case SECTION_GAME.DAYWORD:

                break;
            }
        }
Beispiel #2
0
        public override void Back()
        {
            switch (m_Section)
            {
            case SECTION_GAME.MENUGAMES:
                Finish();
                break;

            case SECTION_GAME.CROSSWORD:
                CrossWordControl.Finish();
                m_GameMenu.Show();
                m_Section = SECTION_GAME.MENUGAMES;
                break;

            case SECTION_GAME.HANGMAN:
                HangmanControl.Finish();
                m_GameMenu.Show();
                m_Section = SECTION_GAME.MENUGAMES;
                break;

            case SECTION_GAME.PHRASALVERBQUIZ:
            case SECTION_GAME.GRAMMARQUIZ:
                QuizCrontol.Finish();
                m_GameMenu.Show();
                m_Section = SECTION_GAME.MENUGAMES;
                break;

            case SECTION_GAME.COMMONMISTAKES:
                CommonMistakesControl.Finish();
                m_GameMenu.Show();
                m_Section = SECTION_GAME.MENUGAMES;
                break;

            case SECTION_GAME.DAYWORD:

                m_GameMenu.Show();
                m_Section = SECTION_GAME.MENUGAMES;
                break;
            }
        }
Beispiel #3
0
 public override void Init()
 {
     m_Section = SECTION_GAME.MENUGAMES;
     m_GameMenu.Show();
 }
Beispiel #4
0
 public override void Finish()
 {
     m_Section = SECTION_GAME.NONE;
     m_GameMenu.Hide();
     GameManager.Instance.BackMainMenu();
 }