public static SDLTexture LoadTexture_RW(SDLRenderer Renderer, IntPtr Src, bool Freesrc) { return(new SDLTexture(SDL_image.IMG_LoadTexture_RW(Renderer.Ptr, Src, Convert.ToInt32(Freesrc)))); }
public static SDLTexture LoadTexture_RW(SDLRenderer Renderer, IntPtr Src, bool Freesrc) { return(new SDLTexture(SDL_image.IMG_LoadTexture_RW(Renderer.Ptr, Src, Convert.ToInt32(Freesrc)))); }