public void InputCallback(string keyName) { Console.WriteLine("Input recieved!# Input " + keyName); //Console.WriteLine(Gimme() + "+ data"); if (keyName == "Up") { SDLWrapper.AddDrawableLib(SDLWrapper.GliPath + "glbasis.gli", "CURSORL"); } if (keyName == "Down") { Drawable.drawers[new Random().Next(0, Drawable.drawers.Count)].position.x += 2; } if (keyName == "Left") { Console.WriteLine("FPS: " + SDLWrapper.GetFPS()); } if (keyName == "Right") { a = GFXLib.Create(SDLWrapper.GliPath + "glbasis.gli"); Console.WriteLine(a.pointer); } if (keyName == "D") { Console.WriteLine(a.GetAllImageNames()[0]); } }
public frmMainForm() { InitializeComponent(); // set up the graphics _sdlSDLWrapper = new SDLWrapper(); _sdlSDLWrapper.Initialize(); //sdl.CreateWindow(sWindowTitle, 100, 100, CHIP8.GRAPHICS_WIDTH * sizeMultiplier, CHIP8.GRAPHICS_HEIGHT * sizeMultiplier, WindowFlags.WINDOW_SHOWN); _sdlSDLWrapper.CreateWindowFor(this.Handle); _sdlSDLWrapper.CreateRenderer(SDLWrapper.DEFAULT_RENDERING_DRIVER, RendererFlags.RENDERER_ACCELERATED /* | RendererFlags.RENDERER_PRESENTVSYNC*/); //sdl.CreateRendererForWindow(f.Handle, SDLWrapper.DEFAULT_RENDERING_DRIVER, RendererFlags.RENDERER_SOFTWARE); _txDisplayTexture = _sdlSDLWrapper.CreateDynamicTexture(CHIP8.GRAPHICS_WIDTH, CHIP8.GRAPHICS_HEIGHT); _txLogoTexture = _sdlSDLWrapper.CreateTextureFromBMP("CHIP-8.bmp"); _sdlSDLWrapper.OnKeyPressed += sdl_OnKeyPressedOrReleased; _sdlSDLWrapper.OnKeyReleased += sdl_OnKeyPressedOrReleased; SDLMixerWrapper mixer = new SDLMixerWrapper(); mixer.Initialize(); _sampleDing = mixer.LoadSample(@"Ding.wav"); Application.Idle += Application_Idle; c8CHIP8.Init(); c8CHIP8.onPlaySound += c8CHIP8_onPlaySound; c8CHIP8.onDebugMessage += c8CHIP8_onDebugMessage; dbgConsole.Shown += dbgConsole_Shown; dbgConsole.FormClosed += dbgConsole_FormClosed; dbgConsole.Disposed += dbgConsole_Disposed; dbgWindow.Disposed += dbgWindow_Disposed; dbgWindow.onStart += dbgWindow_onStart; dbgWindow.onStep += dbgWindow_onStep; _palette = new SimpleSDLWrapperDotNET.Color[] { new SimpleSDLWrapperDotNET.Color(0, 0, 0, 255), new SimpleSDLWrapperDotNET.Color(128, 255, 0, 255) }; // init the debug windows memMap.UpdateTable(c8CHIP8.Memory); }
static void Main(string[] args) { SDLWrapper sdl = new SDLWrapper(); sdl.Initialize(); sdl.CreateWindow("Test window", 100, 100, 640, 320, WindowFlags.WINDOW_SHOWN); sdl.CreateRenderer(SDLWrapper.DEFAULT_RENDERING_DRIVER, RendererFlags.RENDERER_ACCELERATED/* | RendererFlags.RENDERER_PRESENTVSYNC*/); Texture txDisplayTexture = sdl.CreateDynamicTexture(64, 32); sdl.OnQuit += sdl_onQuit; sdl.OnKeyPressed += sdl_OnKeyPressedOrReleased; sdl.OnKeyReleased += sdl_OnKeyPressedOrReleased; SDLMixerWrapper mixer = new SDLMixerWrapper(); mixer.Initialize(); sample = mixer.LoadSample(@"Ding.wav"); bRunning = true; while (bRunning) { // call this at the beginning of ever loop to capture the events sdl.HandleEvents(); //sdl.FrameRateCapper(); System.Threading.Thread.Sleep(delay); Color[] caPixelPile = new Color[64 * 32]; for (int i = 0; i < caPixelPile.Length; i++) { caPixelPile[i] = new Color(rndRandom.Next(255), rndRandom.Next(255), rndRandom.Next(255), rndRandom.Next(255)); } txDisplayTexture.Lock(); txDisplayTexture.SetPixels(caPixelPile); txDisplayTexture.Unlock(); sdl.ClearScreen(); sdl.RenderTexture(txDisplayTexture); sdl.Render(); } }
public CallbackManager() { c = new Cursor(SDLWrapper.AddDrawableLib(SDLWrapper.GliPath + "glbasis.gli", "CURSOR")); }
static void Main(string[] args) { c8CHIP8.Init(); string sFileName = string.Empty; if (args.Length > 0) { sFileName = args[0]; } else { sFileName = @"..\..\..\roms\Zero Demo [zeroZshadow, 2007].ch8"; } string sWindowTitle = new FileInfo(sFileName).Name; c8CHIP8.LoadRom(sFileName); c8CHIP8.onPlaySound += c8CHIP8_onPlaySound; System.Windows.Forms.Form f = new System.Windows.Forms.Form(); f.Width = CHIP8.GRAPHICS_WIDTH * sizeMultiplier; f.Height = CHIP8.GRAPHICS_HEIGHT * sizeMultiplier; System.Windows.Forms.MenuStrip menuStrip1 = new System.Windows.Forms.MenuStrip(); System.Windows.Forms.ToolStripMenuItem fileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); System.Windows.Forms.ToolStripMenuItem openToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); System.Windows.Forms.ToolStripMenuItem exitToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { fileToolStripMenuItem }); menuStrip1.Location = new System.Drawing.Point(0, 0); menuStrip1.Name = "menuStrip1"; menuStrip1.Size = new System.Drawing.Size(171, 24); menuStrip1.TabIndex = 2; menuStrip1.Text = "menuStrip1"; menuStrip1.Visible = false; // // fileToolStripMenuItem // fileToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { openToolStripMenuItem, exitToolStripMenuItem }); fileToolStripMenuItem.Name = "fileToolStripMenuItem"; fileToolStripMenuItem.Size = new System.Drawing.Size(37, 20); fileToolStripMenuItem.Text = "File"; // // openToolStripMenuItem // openToolStripMenuItem.Name = "openToolStripMenuItem"; openToolStripMenuItem.Size = new System.Drawing.Size(152, 22); openToolStripMenuItem.Text = "Open"; // // exitToolStripMenuItem // exitToolStripMenuItem.Name = "exitToolStripMenuItem"; exitToolStripMenuItem.Size = new System.Drawing.Size(152, 22); exitToolStripMenuItem.Text = "Exit"; f.Controls.Add(menuStrip1); f.Height += menuStrip1.Height; // set up the graphics SDLWrapper sdl = new SDLWrapper(); sdl.Initialize(); //sdl.CreateWindow(sWindowTitle, 100, 100, CHIP8.GRAPHICS_WIDTH * sizeMultiplier, CHIP8.GRAPHICS_HEIGHT * sizeMultiplier, WindowFlags.WINDOW_SHOWN); sdl.CreateWindowFor(f.Handle); sdl.CreateRenderer(SDLWrapper.DEFAULT_RENDERING_DRIVER, RendererFlags.RENDERER_ACCELERATED /* | RendererFlags.RENDERER_PRESENTVSYNC*/); //sdl.CreateRendererForWindow(f.Handle, SDLWrapper.DEFAULT_RENDERING_DRIVER, RendererFlags.RENDERER_SOFTWARE); Texture txDisplayTexture = sdl.CreateDynamicTexture(CHIP8.GRAPHICS_WIDTH, CHIP8.GRAPHICS_HEIGHT); f.Show(); sdl.OnQuit += sdl_onQuit; sdl.OnKeyPressed += sdl_OnKeyPressedOrReleased; sdl.OnKeyReleased += sdl_OnKeyPressedOrReleased; SDLMixerWrapper mixer = new SDLMixerWrapper(); mixer.Initialize(); sample = mixer.LoadSample(@"Ding.wav"); Color[] palette = new Color[] { new Color(0, 0, 0, 255), new Color(128, 255, 0, 255) }; // set up the debug windows Registers winRegisters = new Registers(); winRegisters.InitializeRegisters(CHIP8.REGISTERCOUNT); winRegisters.Show(); bRunning = true; while (bRunning) { // call this at the beginning of ever loop to capture the events sdl.HandleEvents(); //sdl.FrameRateCapper(); System.Threading.Thread.Sleep(delay); c8CHIP8.EmulateCycle(); if (winRegisters.Visible) { winRegisters.UpdateRegisters(c8CHIP8.V); } if (c8CHIP8.GraphicsMemoryChanged) { Color[] caPixelPile = new Color[CHIP8.GRAPHICS_WIDTH * CHIP8.GRAPHICS_HEIGHT]; for (int i = 0; i < caPixelPile.Length; i++) { caPixelPile[i] = palette[c8CHIP8.GraphicsMemory[i]]; } txDisplayTexture.Lock(); txDisplayTexture.SetPixels(caPixelPile); txDisplayTexture.Unlock(); c8CHIP8.GraphicsMemoryChanged = false; } sdl.ClearScreen(); sdl.RenderTexture(txDisplayTexture, null, new Rectangle(0, menuStrip1.Height, 640, 320 - menuStrip1.Height)); sdl.Render(); } }