Beispiel #1
0
        private void CompileDelayedModules()
        {
            var ordered = _delayLoadedScripts.OrderBy(x => x.asClass ? 1 : 0).ToArray();

            _delayLoadedScripts.Clear();

            foreach (var script in ordered)
            {
                var compiler = _engine.GetCompilerService();

                var source = _engine.Loader.FromFile(script.path);
                var module = _engine.AttachedScriptsFactory.CreateModuleFromSource(compiler, source, null);

                if (script.asClass)
                {
                    _engine.AttachedScriptsFactory.LoadAndRegister(script.identifier, module);
                    _env.NotifyClassAdded(module, script.identifier);
                }
                else
                {
                    _env.NotifyModuleAdded(module, script.identifier);
                }
            }

            _engine.CompileEnvironmentModules(_env);
        }
Beispiel #2
0
        private void CompileDelayedModules()
        {
            var ordered = _delayLoadedScripts.OrderBy(x => x.asClass ? 1 : 0).ToArray();

            _delayLoadedScripts.Clear();

            foreach (var script in ordered)
            {
                var compiler = _engine.GetCompilerService();

                var source = _engine.Loader.FromFile(script.path);
                var module = _engine.AttachedScriptsFactory.CreateModuleFromSource(compiler, source, null);

                if (script.asClass)
                {
                    _engine.AttachedScriptsFactory.LoadAndRegister(script.identifier, module);
                    _env.NotifyClassAdded(module, script.identifier);
                }
                else
                {
                    var loaded   = _engine.LoadModuleImage(module);
                    var instance = (IValue)_engine.NewObject(loaded);
                    _env.SetGlobalProperty(script.identifier, instance);
                    _env.NotifyModuleAdded(module, script.identifier);
                }
            }
        }