Beispiel #1
0
    // An example of how to access Cloud Script methods.
    void TestCloudScript()
    {
        // this will be called after we have an API endpoint
        UnityAction RunAfterEndpoint = () =>
        {
            RunCloudScriptRequest request = new RunCloudScriptRequest();
            request.ActionId = "helloWorld";

            PlayFabClientAPI.RunCloudScript(request, (RunCloudScriptResult result) =>
            {
                // we are expecting a string,string keyvaluepair, so here we are capturing the kvp with a dictionary due to it being easier to work with.
                Dictionary <string, string> deserializedResults = new Dictionary <string, string>();
                deserializedResults = JsonConvert.DeserializeObject <Dictionary <string, string> >(result.ResultsEncoded);

                string message = string.Empty;
                if (deserializedResults.TryGetValue("messageValue", out message))
                {
                    cloudScriptResponse.text = string.Format("Cloud Script -- Version: {0}, Revision: {1} \nResponse: {2}", result.Version, result.Revision, message);
                }
                else
                {
                    cloudScriptResponse.text = "Cloud Script call was successful, but there was an error deserializing the messageValue";
                }
            }, OnPlayFabError);
        };

        // we need to supply the SDK with the endpoint before our RunCloudScriptRequests will succeed
        GetCloudScriptEndpoint(RunAfterEndpoint);
    }
Beispiel #2
0
    public void CloudRequest()
    {
        Dictionary <string, string> upgradeParams = new Dictionary <string, string>();

        upgradeParams.Add("Class", "Buildings");

        RunCloudScriptRequest request = new RunCloudScriptRequest()
        {
            ActionId = "initiateUpgrade",
            Params   = new { data = upgradeParams }
        };

        PlayFabClientAPI.RunCloudScript(request, (result) =>
        {
            Debug.Log("Got log entries:");
            Debug.Log(result.ActionLog);
            Debug.Log("Time: " + result.ExecutionTime);
            if (result.Results != null)
            {
                Debug.Log("and return value: " + result.Results.ToString());
            }
        }, (error) => {
            Debug.Log("Error calling helloWorld in Cloud Script:");
            Debug.Log(error.ErrorMessage);
        });
    }
        public void GetAllTitleDataForClass(string i_className, Callback <string> requestSuccessCallback)
        {
            StartRequest("Request all data for class " + i_className);

            Dictionary <string, string> upgradeParams = new Dictionary <string, string>();

            upgradeParams.Add("Class", i_className);

            RunCloudScriptRequest request = new RunCloudScriptRequest()
            {
                ActionId = "getAllDataForClass",
                Params   = new { data = upgradeParams }
            };

            PlayFabClientAPI.RunCloudScript(request, (result) => {
                RequestComplete("Cloud logs for all data request for " + i_className + "(" + result.ExecutionTime + "):" + result.ActionLog, LogTypes.Info);

                if (result.Results != null)
                {
                    string res = result.Results.ToString();
                    res        = res.CleanStringForJsonDeserialization();

                    requestSuccessCallback(res);
                }
            }, (error) => { HandleError(error, BackendMessages.TITLE_DATA_FAIL); });
        }
        public void MakeCloudCall(string i_methodName, Dictionary <string, string> i_params, Callback <Dictionary <string, string> > i_requestSuccessCallback)
        {
            StartRequest("Request for cloud call " + i_methodName);
            LogCloudCallParams(i_params);

            RunCloudScriptRequest request = new RunCloudScriptRequest()
            {
                ActionId = i_methodName,
                Params   = new { data = i_params }
            };

            PlayFabClientAPI.RunCloudScript(request, (result) => {
                RequestComplete("Cloud logs for " + i_methodName + "(" + result.ExecutionTime + ") call " + ": " + result.ActionLog, LogTypes.Info);

                Dictionary <string, string> resultsDeserialized = new Dictionary <string, string>();
                if (result.Results != null)
                {
                    string resultAsString = result.Results.ToString();
                    resultsDeserialized   = JsonConvert.DeserializeObject <Dictionary <string, string> >(resultAsString);

                    CheckForAndUpdateSyncState(resultsDeserialized);
                }

                if (i_requestSuccessCallback != null)
                {
                    i_requestSuccessCallback(resultsDeserialized);
                }
            }, (error) => { HandleError(error, i_methodName); });
        }
        public void CloudScript()
        {
            var getUrlTask = PlayFabClientAPI.GetCloudScriptUrlAsync(new GetCloudScriptUrlRequest());

            WaitForResultSuccess(getUrlTask, "Failed to get LogicServerURL");

            var request = new RunCloudScriptRequest();

            request.ActionId = "helloWorld";
            var cloudTask = PlayFabClientAPI.RunCloudScriptAsync(request);

            WaitForResultSuccess(cloudTask, "Failed to Execute CloudScript");
            UUnitAssert.False(string.IsNullOrEmpty(cloudTask.Result.Result.ResultsEncoded), "Failed to Execute CloudScript");

            // Get the helloWorld return message
            JObject jobj = cloudTask.Result.Result.Results as JObject;

            UUnitAssert.NotNull(jobj);
            JToken jtok;

            jobj.TryGetValue("messageValue", out jtok);
            UUnitAssert.NotNull(jtok);
            JValue jval = jtok as JValue;

            UUnitAssert.NotNull(jval);
            string actualMessage = jval.Value as string;

            UUnitAssert.StringEquals("Hello " + playFabId + "!", actualMessage);
        }
        private void CloudScript()
        {
            if (string.IsNullOrEmpty(PlayFabSettings.LogicServerUrl))
            {
                PlayFabClientAPI.GetCloudScriptUrl(new GetCloudScriptUrlRequest(), CloudScriptUrlCallback, SharedErrorCallback);
                WaitForApiCalls();
                UUnitAssert.True(lastReceivedMessage.StartsWith("CloudScript setup complete: "), lastReceivedMessage);
            }

            var request = new RunCloudScriptRequest();

            request.ActionId = "helloWorld";
            PlayFabClientAPI.RunCloudScript(request, CloudScriptHwCallback, SharedErrorCallback);
            WaitForApiCalls();
            UUnitAssert.Equals("Hello " + playFabId + "!", lastReceivedMessage);
        }