Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        //士兵
        for (int i = 0; i < 12; i++)
        {
            soldiers.Add(ResourceManager.getInstance().getGameObject("A_JS_RenLei_A_001"));
        }


        //一字
        data1       = new LineupData();
        data1.point = new Vector3(0, 0, 0);
        data1.room  = new int[5] {
            1, 1, 1, 12, 1
        };
        lineup1 = new RectangleLineup(data1);

        //长方形
        data2       = new LineupData();
        data2.point = new Vector3(0, 0, 0);
        data2.room  = new int[5] {
            1, 1, 1, 3, 4
        };
        lineup2 = new RectangleLineup(data2);

        //圆形
        data3       = new LineupData();
        data3.point = new Vector3(0, 0, 0);
        data3.room  = new int[2] {
            2, 5
        };
        lineup3 = new RoundLineup(data3);

        //三角形
        data4       = new LineupData();
        data4.point = new Vector3(0, 0, 0);
        data4.room  = new int[2] {
            1, 12
        };
        lineup4 = new TriangleLineup(data4);

        //正方形
        data5       = new LineupData();
        data5.point = new Vector3(0, 0, 0);
        data5.room  = new int[5] {
            1, 1, 1, 4, 4
        };
        lineup5 = new RectangleLineup(data5);
    }
    // Use this for initialization
    void Start()
    {
        //士兵
        for (int i = 0; i < 12; i++)
        {
            soldiers.Add(ResourceManager.getInstance().getGameObject("A_JS_RenLei_A_001"));
        }

        //一字
        data1 = new LineupData();
        data1.point = new Vector3(0, 0, 0);
        data1.room = new int[5]{1,1,1,12,1};
        lineup1 = new RectangleLineup(data1);

        //长方形
        data2 = new LineupData();
        data2.point = new Vector3(0, 0, 0);
        data2.room = new int[5] { 1, 1, 1, 3, 4 };
        lineup2 = new RectangleLineup(data2);

        //圆形
        data3 = new LineupData();
        data3.point = new Vector3(0, 0, 0);
        data3.room = new int[2] { 2,5};
        lineup3 = new RoundLineup(data3);

        //三角形
        data4 = new LineupData();
        data4.point = new Vector3(0, 0, 0);
        data4.room = new int[2] {1, 12};
        lineup4 = new TriangleLineup(data4);

        //正方形
        data5 = new LineupData();
        data5.point = new Vector3(0, 0, 0);
        data5.room = new int[5] { 1, 1, 1, 4, 4 };
        lineup5 = new RectangleLineup(data5);
    }