public Dealer(RoundInput input) { _input = input; _round = new Round(_input); _enumerator = ShuffleCards().GetEnumerator(); _playerProxies = new List <IPlayerProxy>(); for (int i = 0; i < _input.PlayerNames.Count; i++) { _playerProxies.Add(new PlayerProxy()); } }
public virtual void HandleInput(RoundProcessController roundProcessController, RoundInput input) { }