Start() public method

public Start ( ) : void
return void
Beispiel #1
0
        protected override async void OnInitialize()
        {
            await SwitchContext.To(GameThreadEnvironment);

            //AddFpsPanel();

            _rootNode.Initialize();
            AddComponent(_rootNode);

            _rootController = new RootController(this, _rootNode);
            _rootController.Start();
        }
Beispiel #2
0
    // Start is called before the first frame update
    void Start()
    {
        RootController root = new RootController();

        root.Start();
    }