/// <inheritdoc />
 public Task StopMovementAsync(Vector3 position, Quaternion rotation)
 {
     return(SendService.SendMessage(new Sub60FinishedMovingCommand(PlayerSlotModel.SlotSelected,
                                                                   UnitScaler.ScaleYRotation(rotation.eulerAngles.y),
                                                                   UnitScaler.UnScale(position).ToNetworkVector3(), RoomQueryService.RoomIdForPlayerById(PlayerSlotModel.SlotSelected), ZoneData.ZoneId).ToPayload()));
 }