Beispiel #1
0
    private void RandomizeDoorsGeneration(GameObject room)
    {
        room.GetComponent <Room>().Management            = room.GetComponent <RoomManagement>();
        room.GetComponent <Room>().Management.ParentRoom = room.GetComponent <Room>();
        room.GetComponent <Room>().Management.RandomizeDoors();
        RoomFixer fixer = new RoomFixer();

        fixer.DoorFix(room.GetComponent <Room>());
    }