/// ====================================================================== private static RoofGenerationSettings CreateSettings(RoofParameters parameters, BoxDraft draft) { var result = RoofGenerationSettings.Create(); result.itemLength = parameters.length; result.itemDepth = parameters.depth; result.targetLength = draft.length; result.targetDepth = draft.depth; result.parent = draft.parent; result.pivot = draft.pivot; result.up = draft.up; result.right = draft.right; result.forward = draft.forward; return(result); }
public void Reset() { _parameters = RoofParameters.Create(); _prefab = default(GameObject); }