public override void performDefensiveManuever() { int roll = new DicePool(3).Roll(); int required = Character.OCV.CurrentValue - AttackDefendingAgainst.Attacker.OCV.CurrentValue + 11; if (roll <= required) { RollStatus = RollStatus.RollSuccessful; AttackDefendingAgainst.Result.HitResult = HitResult.RolledWithThePunch; AttackDefendingAgainst.HitStatus = HitStatus.RolledWithThePunch; } else { RollStatus = RollStatus.RollFailed; Character.ActiveManuever = null; } }
public RollStatus OpenSessionRoll(int ProsecuterID, int CourtHall, int RollID) { try { RollStatus RollStat = RollsComp.OpenSessionRoll(RollID); if (RollStat == RollStatus.InProgress) { RollsComp.UpdateRollProsecuterAndCourtHall(RollID, ProsecuterID, CourtHall); return(RollStatus.InProgress); } else { return(RollStat); } } catch (Exception ex) { RollID = 0; HandleException(ex); return(RollStatus.NotStarted); } }
private void determineStatus() { var nowInDispTimeZone = DateTime.Now.ToTZfromLocal(DispTimeZone); var rollDate = RollDate.AddHours(DispTimeZone.GetMarketCloseHour()); var lastTrade = LastTrade.AddHours(DispTimeZone.GetMarketCloseHour()); if (nowInDispTimeZone > lastTrade) { m_rollStatus = RollStatus.Finished; return; } if (nowInDispTimeZone > rollDate) { m_rollStatus = RollStatus.Delivery; return; } var minDate = IndexedDates.Select(x => x.Date).Min(); if (nowInDispTimeZone < minDate) { m_rollStatus = RollStatus.Approaching; return; } var rd = new RelativeDate(IndexedDates, nowInDispTimeZone, DispTimeZone); m_rollStatus = rd.Index == RelativeDate.INVALID_INDEX ? RollStatus.OnHoliday : RollStatus.Rolling; }