// Update is called once per frame
    void Update()
    {
        if (!falling && GetComponent <Rigidbody2D>().velocity.y < 0)
        {
            transform.position = new Vector3(instantiator.GetJewelGridGameObject(targetRow, targetCol).transform.position.x, transform.position.y, transform.position.z);
            falling            = true;
        }

        if (falling)
        {
            if (transform.position.y < instantiator.GetJewelGridGameObject(targetRow, targetCol).transform.position.y)
            {
                if (tag != "Bomb")
                {
                    soundHandler.PlayJewelBreak();
                    if (PowerStarTracker.AddToHashSet(instantiator.GetJewelGridGameObject(targetRow, targetCol)))
                    {
                        HashSet <GameObject> deleteList = new HashSet <GameObject> ();
                        deleteList.Add(instantiator.GetJewelGridGameObject(targetRow, targetCol));
                        deleteJewels.DeleteAllJewelsInList(deleteList, true);
                    }
                    PaidPowerTracker.RemovePowerFromList(gameObject);
                    Destroy(gameObject);
                }
                else
                {
                    DestroySurroundingJewels();
                    PaidPowerTracker.RemovePowerFromList(gameObject);
                    Destroy(gameObject);
                }
            }
        }
    }
Beispiel #2
0
 // Update is called once per frame
 void Update()
 {
     if (moveToInitialPosition)
     {
         transform.Translate((initialPositionVector - transform.position) * Time.deltaTime * 5, Space.World);
         if (Mathf.Abs(initialPositionVector.x - transform.position.x) < .01f || Mathf.Abs(initialPositionVector.y - transform.position.y) < .01f)
         {
             FillDeleteRowArray();
             moveToInitialPosition = false;
             moveToFinalPosition   = true;
         }
     }
     else if (moveToFinalPosition)
     {
         if (!soundPlayed)
         {
             soundPlayed = true;
             soundHandler.PlayPowerShot();
         }
         transform.Translate((finalPositionVector - transform.position) * Time.deltaTime / 2, Space.World);
         for (int i = 0; i < deleteRowArray.Length; i++)
         {
             if (directionInt == 0 && deleteRowArray[i] != null && deleteRowArray[i].transform.position.y > transform.position.y)
             {
                 deleteList.Add(deleteRowArray[i]);
                 deleteRowArray[i] = null;
                 deleteJewels.DeleteAllJewelsInList(deleteList, true);
                 deleteList.Clear();
             }
             else if (directionInt == 1 && deleteRowArray[i] != null && deleteRowArray[i].transform.position.y < transform.position.y)
             {
                 deleteList.Add(deleteRowArray[i]);
                 deleteRowArray[i] = null;
                 deleteJewels.DeleteAllJewelsInList(deleteList, true);
                 deleteList.Clear();
             }
             else if (directionInt == 2 && deleteRowArray[i] != null && deleteRowArray[i].transform.position.x > transform.position.x)
             {
                 deleteList.Add(deleteRowArray[i]);
                 deleteRowArray[i] = null;
                 deleteJewels.DeleteAllJewelsInList(deleteList, true);
                 deleteList.Clear();
             }
             else if (directionInt == 3 && deleteRowArray[i] != null && deleteRowArray[i].transform.position.x < transform.position.x)
             {
                 deleteList.Add(deleteRowArray[i]);
                 deleteRowArray[i] = null;
                 deleteJewels.DeleteAllJewelsInList(deleteList, true);
                 deleteList.Clear();
             }
         }
         if ((Mathf.Abs(transform.position.x) > 50 || Mathf.Abs(transform.position.y) > 50))
         {
             PaidPowerTracker.RemovePowerFromList(gameObject);
             Destroy(gameObject);
         }
     }
 }
Beispiel #3
0
 // Update is called once per frame
 void Update()
 {
     if (move)
     {
         transform.Translate(new Vector3(targetPosition.x - transform.position.x, 0, 0) * Time.deltaTime * speed);
         if (transform.position.y < yMin)
         {
             if (instantiator.GetJewelGridGameObject(row, col) != null)
             {
                 deleteList.Add(instantiator.GetJewelGridGameObject(row, col));
                 deleteJewels.DeleteAllJewelsInList(deleteList, false);
             }
             Destroy(gameObject);
         }
     }
 }
Beispiel #4
0
    // Update is called once per frame
    void Update()
    {
        if (startDecent)
        {
            transform.Translate((targetX - transform.position.x) * Time.deltaTime * 15f, (targetY - transform.position.y) * Time.deltaTime * 15f, 0, Space.World);
            if (!targetJewelSet)
            {
                deleteJewels.StampTimeCard();
                jewelToDestroy = instantiator.GetJewelGridGameObject(row, col);
                while (!PowerStarTracker.AddToHashSet(jewelToDestroy))
                {
                    row            = Random.Range(0, 9);
                    col            = Random.Range(0, 9);
                    jewelToDestroy = instantiator.GetJewelGridGameObject(row, col);
                    crosshair.transform.position = new Vector3(-2.45f + (col * .6125f), 2.591252f - (row * .6097268f), -23);
                }
                targetJewelSet = true;
            }
        }

        if (startDecent && Mathf.Abs(targetX - transform.position.x) < .05f && Mathf.Abs(targetY - transform.position.y) < .05f)
        {
            if (jewelToDestroy != null)
            {
                if (IsJewel(gameObject.tag) || IsBomb(gameObject))
                {
                    jewelMovement = jewelToDestroy.GetComponent <RockLevelJewelMovement> ();
                    jewelMovement.StartDestroyCountdown();
                }
                if (jewelToDestroy != null && !swapJewel.IsASwapJewel(jewelToDestroy))
                {
                    deleteList.Add(jewelToDestroy);
                    deleteJewels.DeleteAllJewelsInList(deleteList, true);
                }
            }
            Destroy(crosshair);
            fiveInARow.GetChildStarList().Remove(gameObject);
            if (fiveInARow.TutorialListContainsStar(gameObject))
            {
                fiveInARow.RemoveStarFromTutorialList(gameObject);
            }
            Destroy(gameObject);
        }
    }
Beispiel #5
0
    public bool CheckForSwapBack(GameObject jewel, int i, int j)
    {
        if (!gameStarted)
        {
            return(false);
        }
        //Debug.Log ("Checking For SwapBack");
        horizontalMatchCheckCount = 0;
        verticalMatchCheckCount   = 0;
        horizontalMatch           = false;
        verticalMatch             = false;
        exitMatchCheck            = false;
        dontDelete = false;
        ClearLists();
        int verticalJewelOffset = 1;
        int verticalJewelCount  = 1;

        verticalDeleteList.Add(jewel);

        while (i - verticalJewelOffset >= 0 && instantiator.GetJewelGridGameObject(i - verticalJewelOffset, j) != null && JewelsAreTheSame(instantiator.GetJewelGridGameObject(i - verticalJewelOffset, j).tag, jewel.tag))
        {
            verticalDeleteList.Add(instantiator.GetJewelGridGameObject(i - verticalJewelOffset, j));

            verticalJewelCount++;
            verticalJewelOffset++;
        }
        verticalJewelOffset = 1;

        while (i + verticalJewelOffset < 9 && instantiator.GetJewelGridGameObject(i + verticalJewelOffset, j) != null && JewelsAreTheSame(instantiator.GetJewelGridGameObject(i + verticalJewelOffset, j).tag, jewel.tag))
        {
            verticalDeleteList.Add(instantiator.GetJewelGridGameObject(i + verticalJewelOffset, j));

            verticalJewelCount++;
            verticalJewelOffset++;
        }

        if (verticalJewelCount >= 3)
        {
            foreach (GameObject a in verticalDeleteList)
            {
                bool added = deleteList.Add(a);
                if (added && a != null)
                {
                    jewelMovement = a.GetComponent <RockLevelJewelMovement> ();
                    jewelMovement.SetToBeDestroyed();
                    if (jewelMovement.GetMoving())
                    {
                        ClearLists();
                        return(true);
                    }
                    CheckForHorizontalMatches(a, jewelMovement.GetRow(), jewelMovement.GetCol());
                    if (exitMatchCheck)
                    {
                        ClearLists();
                        return(true);
                    }
                }
            }
            verticalMatch = true;
        }
        else
        {
            verticalDeleteList.Remove(jewel);
        }

        int horizontalJewelOffset = 1;
        int horizontalJewelCount  = 1;

        horizontalDeleteList.Add(jewel);

        while (j - horizontalJewelOffset >= 0 && instantiator.GetJewelGridGameObject(i, j - horizontalJewelOffset) != null && JewelsAreTheSame(instantiator.GetJewelGridGameObject(i, j - horizontalJewelOffset).tag, jewel.tag))
        {
            horizontalDeleteList.Add(instantiator.GetJewelGridGameObject(i, j - horizontalJewelOffset));
            horizontalJewelCount++;
            horizontalJewelOffset++;
        }

        horizontalJewelOffset = 1;
        while (j + horizontalJewelOffset < 9 && instantiator.GetJewelGridGameObject(i, j + horizontalJewelOffset) != null && JewelsAreTheSame(instantiator.GetJewelGridGameObject(i, j + horizontalJewelOffset).tag, jewel.tag))
        {
            horizontalDeleteList.Add(instantiator.GetJewelGridGameObject(i, j + horizontalJewelOffset));
            horizontalJewelCount++;
            horizontalJewelOffset++;
        }
        if (horizontalJewelCount >= 3)
        {
            foreach (GameObject a in horizontalDeleteList)
            {
                bool added = deleteList.Add(a);
                if (added && a != null)
                {
                    jewelMovement = a.GetComponent <RockLevelJewelMovement> ();
                    jewelMovement.SetToBeDestroyed();
                    if (jewelMovement.GetMoving())
                    {
                        ClearLists();
                        return(true);
                    }
                    CheckForVerticalMatches(a, jewelMovement.GetRow(), jewelMovement.GetCol());
                    if (exitMatchCheck)
                    {
                        ClearLists();
                        return(true);
                    }
                }
            }
            horizontalMatch = true;
        }
        else
        {
            horizontalDeleteList.Remove(jewel);
        }
        if (exitMatchCheck)
        {
            ClearLists();
            return(true);
        }
        if (deleteList.Count > 2)
        {
            if (deleteList.Count >= 5 && verticalMatch && horizontalMatch)
            {
                foreach (GameObject a in horizontalDeleteList)
                {
                    if (verticalDeleteList.Contains(a))
                    {
                        int count = 1;
                        if (!jewelsThatActivatedCorners.Contains(a))
                        {
                            jewelsThatActivatedCorners.Add(a);
                            soundHandler.PlayPowerUpSound();
                            corners.ActivateCornersPowers(a);
                        }
                    }
                }
//				scoreKeeper.IncreaseScoreByCornerJewelBonus ();
                //								deleteList.Clear ();
            }
            else if (deleteList.Count >= 5 && !(verticalMatch && horizontalMatch))
            {
                //				//Debug.Log ("5 in a row");
                fiveInARow.InstantiateMotherStar(jewel);
//				scoreKeeper.IncreaseScoreByFiveInLineBonus ();
            }
            if (deleteList.Count >= 7 && verticalMatch && horizontalMatch)
            {
                fiveInARow.InstantiateMotherStar(jewel);
            }
            //							if (deleteList.Count > 5 && verticalMatch && horizontalMatch) {
            //								fiveInARow.InstantiateMotherStar (jewel);
            //							}

            foreach (GameObject a in deleteList)
            {
                swapJewel.IfJewelSetToNull(a);
            }
            deleteJewels.DeleteAllJewelsInList(deleteList, false);
            //Debug.Log ("deleteList.Count = " + deleteList.Count);
        }
        else
        {
            dontDelete = false;
        }
        if (verticalMatch || horizontalMatch)
        {
            ClearLists();
            return(true);
        }
        else
        {
            ClearLists();
            return(false);
        }
    }
    // Update is called once per frame
    void Update()
    {
        if (fourInARowStar)
        {
            if (!fireStar)
            {
                transform.Translate(new Vector3(oppositeX - transform.position.x, oppositeY - transform.position.y, 0) * Time.deltaTime * 8f, Space.World);
                if (Mathf.Abs(oppositeY - transform.position.y) < .05f)
                {
                    if (!readyToFire)
                    {
                        readyToFire = true;
                    }
                    if (fourInARow.AllStarsReadyToFire())
                    {
                        jewelToDestroy = instantiator.GetJewelGridGameObject(targetJewelRow, targetJewelCol);
                        while (!PowerStarTracker.AddToHashSet(jewelToDestroy))
                        {
                            targetJewelRow = Random.Range(0, 9);
                            targetJewelCol = Random.Range(0, 9);
                            jewelToDestroy = instantiator.GetJewelGridGameObject(targetJewelRow, targetJewelCol);
                            targetPosition = (new Vector3(-2.45f + (targetJewelCol * .6125f), 2.591252f - (targetJewelRow * .6097268f), -90));
                            if (instantiatedCrosshairs != null)
                            {
                                Destroy(instantiatedCrosshairs);
                                instantiatedCrosshairs = (GameObject)Instantiate(crosshairs, new Vector3(-2.45f + (targetJewelCol * .6125f), 2.591252f - (targetJewelRow * .6097268f), -79), Quaternion.identity);
                            }
                        }
                        fireStar  = true;
                        timeStamp = Time.time;
                    }
                }
            }
            else if (fireStar && Time.time > timeStamp + cooldown2)
            {
                if (!soundPlayed)
                {
                    soundPlayed = true;
                    soundHandler.PlayPowerShot();
                }
                transform.Translate((targetPosition - transform.position) * Time.deltaTime * 20f, Space.World);
                int tempRow = 0, tempCol = 0;
                if ((Mathf.Abs(targetPosition.x - transform.position.x) < .2f && Mathf.Abs(targetPosition.y - transform.position.y) < .2f) || transform.position.y > 3f)
                {
                    if (jewelToDestroy != null)
                    {
                        tempRow = jewelToDestroy.GetComponent <RockLevelJewelMovement> ().GetRow();
                        tempCol = jewelToDestroy.GetComponent <RockLevelJewelMovement> ().GetCol();
                        if (IsJewel(gameObject.tag) || IsBomb(gameObject))
                        {
                            jewelMovement = jewelToDestroy.GetComponent <RockLevelJewelMovement> ();
                            jewelMovement.StartDestroyCountdown();
                        }
                        if (jewelToDestroy != null && !jewelToDestroy.GetComponent <RockLevelJewelMovement> ().GetMoving())
                        {
                            deleteList.Add(jewelToDestroy);
                            deleteJewels.DeleteAllJewelsInList(deleteList, true);
                        }
                    }
                    if (instantiatedCrosshairs != null)
                    {
                        Destroy(instantiatedCrosshairs);
                    }
                    fourInARow.RemoveHomingStarFromList(gameObject);
                    Destroy(gameObject);
                }
            }
        }
        else if (Time.time > timeStamp + cooldown1)
        {
//			if (!checkForRepeatJewel) {
//				while (!PowerStarTracker.AddToHashSet (jewelToDestroy)) {
//					targetJewelRow = Random.Range (0, 9);
//					targetJewelCol = Random.Range (0, 9);
//					jewelToDestroy = instantiator.GetJewelGridGameObject (targetJewelRow, targetJewelCol);
//					targetPosition = new Vector3 (-2.45f + (targetJewelCol * .6125f), 2.591252f - (targetJewelRow * .6097268f), -23);
//				}
//				checkForRepeatJewel = true;
//			}
            transform.Translate((targetPosition - transform.position) * Time.deltaTime * 7.5f, Space.World);
            if ((Mathf.Abs(targetPosition.x - transform.position.x) < .1f && Mathf.Abs(targetPosition.y - transform.position.y) < .1f) || transform.position.y > 3f)
            {
                Destroy(instantiatedCrosshairs);
                if (IsJewel(gameObject.tag) || IsBomb(gameObject))
                {
                    jewelMovement = instantiator.GetJewelGridGameObject(targetJewelRow, targetJewelCol).GetComponent <RockLevelJewelMovement> ();
                    jewelMovement.StartDestroyCountdown();
                }
                if (jewelToDestroy != null && !instantiator.GetJewelGridGameObject(targetJewelRow, targetJewelCol).GetComponent <RockLevelJewelMovement> ().GetMoving())
                {
                    deleteList.Add(jewelToDestroy);
                    deleteJewels.DeleteAllJewelsInList(deleteList, true);
                }
                //Debug.Log ("Shooting Star From Second Method");
                Destroy(gameObject);
            }
        }
    }
Beispiel #7
0
    // Update is called once per frame
    void Update()
    {
//		if (Mathf.Abs (transform.position.x) > 10 || Mathf.Abs (transform.position.y) > 10) {
//			corners.GetCornerStarList ().Remove (gameObject);
//		}

        if (movementStart && !fireStar)
        {
            transform.Translate(new Vector3((oppositeX - transform.position.x) * Time.deltaTime * 5f, (oppositeY - transform.position.y) * Time.deltaTime * 5f), Space.World);
            if (Mathf.Abs(transform.position.x - oppositeX) < .05f && Mathf.Abs(transform.position.y - oppositeY) < .05f)
            {
                fireStar = true;
            }
        }

        if (movementStart && fireStar)
        {
            if (!soundPlayed)
            {
                soundHandler.PlayPowerShot();
                soundPlayed = true;
            }
            transform.Translate(new Vector3((targetX - transform.position.x) * Time.deltaTime * .25f, (targetY - transform.position.y) * Time.deltaTime * .25f, 0), Space.World);
        }
//		if (Mathf.Abs (transform.position.x) > 99) {
//			Destroy (gameObject);
//		}
//		if (Mathf.Abs (transform.position.y) > 99) {
//			Destroy (gameObject);
//		}
        if (arraysFilled && (Mathf.Abs(transform.position.x) > 10) && (horizontalPositive || horizontalNegative))
        {
            if (positiveHorizontalDeletes != null && positiveHorizontalDeletes.Length >= arrayCount)
            {
                corners.GetCornerStarList().Remove(gameObject);
                Destroy(gameObject);
            }
            else if (negativeHorizontalDeletes != null && negativeHorizontalDeletes.Length >= arrayCount)
            {
                corners.GetCornerStarList().Remove(gameObject);
                Destroy(gameObject);
            }
        }
        else if (arraysFilled && (Mathf.Abs(transform.position.y) > 10) && (verticalPositive || verticalNegative))
        {
            if (positiveVerticalDeletes != null && positiveVerticalDeletes.Length >= arrayCount)
            {
                corners.GetCornerStarList().Remove(gameObject);
                Destroy(gameObject);
            }
            else if (negativeVerticalDeletes != null && negativeVerticalDeletes.Length >= arrayCount)
            {
                corners.GetCornerStarList().Remove(gameObject);
                Destroy(gameObject);
            }
        }

        if (movementStart && fireStar)
        {
            if (!arraysFilled)
            {
                FillArrays();
                arraysFilled = true;
            }

            if (timeForDelete && horizontalPositive && arrayCount < 9 && positiveHorizontalDeletes[arrayCount] != null && transform.position.x > positiveHorizontalDeletes[arrayCount].transform.position.x)
            {
                timeForDelete = false;
                if (IsJewel(gameObject.tag) || IsBomb(gameObject))
                {
                    jewelMovement = positiveHorizontalDeletes[arrayCount].GetComponent <RockLevelJewelMovement> ();
                    jewelMovement.StartDestroyCountdown();
                }
                if (positiveHorizontalDeletes[arrayCount] != null)
                {
                    deleteList.Add(positiveHorizontalDeletes[arrayCount]);
                    deleteJewels.DeleteAllJewelsInList(deleteList, true);
                }
                deleteList.Clear();
                arrayCount++;
            }
            else if (horizontalPositive && arrayCount < 9 && positiveHorizontalDeletes[arrayCount] == null)
            {
                arrayCount++;
            }
            else
            {
                timeForDelete = true;
            }

            if (horizontalNegative && arrayCount < 9 && negativeHorizontalDeletes[arrayCount] != null && transform.position.x < negativeHorizontalDeletes[arrayCount].transform.position.x)
            {
                if (IsJewel(gameObject.tag) || IsBomb(gameObject))
                {
                    jewelMovement = negativeHorizontalDeletes[arrayCount].GetComponent <RockLevelJewelMovement> ();
                    jewelMovement.StartDestroyCountdown();
                }
                if (negativeHorizontalDeletes[arrayCount] != null)
                {
                    deleteList.Add(negativeHorizontalDeletes[arrayCount]);
                    deleteJewels.DeleteAllJewelsInList(deleteList, true);
                }
                deleteList.Clear();
                arrayCount++;
            }
            else if (horizontalNegative && arrayCount < 9 && negativeHorizontalDeletes[arrayCount] == null)
            {
                arrayCount++;
            }

            if (timeForDelete && verticalNegative && arrayCount < 9 && negativeVerticalDeletes[arrayCount] != null && transform.position.y < negativeVerticalDeletes[arrayCount].transform.position.y)
            {
                timeForDelete = false;
                if (IsJewel(gameObject.tag) || IsBomb(gameObject))
                {
                    jewelMovement = positiveVerticalDeletes[arrayCount].GetComponent <RockLevelJewelMovement> ();
                    jewelMovement.StartDestroyCountdown();
                }
                if (negativeVerticalDeletes != null)
                {
                    deleteList.Add(negativeVerticalDeletes[arrayCount]);
                    deleteJewels.DeleteAllJewelsInList(deleteList, true);
                }
                deleteList.Clear();
                arrayCount++;
            }
            else if (verticalNegative && arrayCount < 9 && negativeVerticalDeletes[arrayCount] == null)
            {
                arrayCount++;
            }
            else
            {
                timeForDelete = true;
            }

            if (verticalPositive && arrayCount < 9 && positiveVerticalDeletes[arrayCount] != null && transform.position.y > positiveVerticalDeletes[arrayCount].transform.position.y)
            {
                if (IsJewel(gameObject.tag) || IsBomb(gameObject))
                {
                    jewelMovement = negativeVerticalDeletes[arrayCount].GetComponent <RockLevelJewelMovement> ();
                    jewelMovement.StartDestroyCountdown();
                }
                if (positiveVerticalDeletes[arrayCount] != null)
                {
                    deleteList.Add(positiveVerticalDeletes[arrayCount]);
                    deleteJewels.DeleteAllJewelsInList(deleteList, true);
                }
                deleteList.Clear();
                arrayCount++;
            }
            else if (verticalPositive && arrayCount < 9 && positiveVerticalDeletes[arrayCount] == null)
            {
                arrayCount++;
            }
        }
    }
    void ExplodeBomb()
    {
        HashSet <GameObject> deleteList = new HashSet <GameObject> ();
        GameObject           tempJewel  = null;

        if (PowerStarTracker.AddToHashSet(instantiator.GetJewelGridGameObject(targetRow, targetCol)))
        {
            deleteList.Add(instantiator.GetJewelGridGameObject(targetRow, targetCol));
        }
        if (targetRow - 1 >= 0)
        {
            tempJewel = instantiator.GetJewelGridGameObject(targetRow - 1, targetCol);
            if (PowerStarTracker.AddToHashSet(tempJewel))
            {
                deleteList.Add(tempJewel);
            }
            if (targetCol + 1 <= 8)
            {
                tempJewel = instantiator.GetJewelGridGameObject(targetRow - 1, targetCol + 1);
                if (PowerStarTracker.AddToHashSet(tempJewel))
                {
                    deleteList.Add(tempJewel);
                }
            }
            if (targetCol - 1 >= 0)
            {
                tempJewel = instantiator.GetJewelGridGameObject(targetRow - 1, targetCol - 1);
                if (PowerStarTracker.AddToHashSet(tempJewel))
                {
                    deleteList.Add(tempJewel);
                }
            }
        }
        if (targetRow + 1 <= 8)
        {
            tempJewel = instantiator.GetJewelGridGameObject(targetRow + 1, targetCol);
            if (PowerStarTracker.AddToHashSet(tempJewel))
            {
                deleteList.Add(tempJewel);
            }
            if (targetCol + 1 <= 8)
            {
                tempJewel = instantiator.GetJewelGridGameObject(targetRow + 1, targetCol + 1);
                if (PowerStarTracker.AddToHashSet(tempJewel))
                {
                    deleteList.Add(tempJewel);
                }
            }
            if (targetCol - 1 >= 0)
            {
                tempJewel = instantiator.GetJewelGridGameObject(targetRow + 1, targetCol - 1);
                if (PowerStarTracker.AddToHashSet(tempJewel))
                {
                    deleteList.Add(tempJewel);
                }
            }
        }

        if (targetCol + 1 <= 8)
        {
            tempJewel = instantiator.GetJewelGridGameObject(targetRow, targetCol + 1);
            if (PowerStarTracker.AddToHashSet(tempJewel))
            {
                deleteList.Add(tempJewel);
            }
        }
        if (targetCol - 1 >= 0)
        {
            tempJewel = instantiator.GetJewelGridGameObject(targetRow, targetCol - 1);
            if (PowerStarTracker.AddToHashSet(tempJewel))
            {
                deleteList.Add(tempJewel);
            }
        }
        Instantiate(bombExplosion, transform.position, Quaternion.Euler(180, 0, 0));
        deleteJewels.DeleteAllJewelsInList(deleteList, true);
    }