// The values of colours in sprite sheets //5 == yellow //4 == red //3 == purple //2 == green //1 == blue // Use this for initialization void Start() { grid = new Robotnik[rows, columns]; for (int j = 0; j < rows; j++) { for (int i = 0; i < columns; i++) { Robotnik newRobotnik = new Robotnik(); grid[j, i] = newRobotnik; grid [j, i].name = "Grid-" + j + "-" + i; } } }
static void Main(string[] args) { Robotnik robotnik1 = new Robotnik(); Robotnik robotnik2 = new Robotnik(); Thread t1 = new Thread(robotnik1.wypisz1); Thread t2 = new Thread(robotnik2.wypisz2); t1.Start(); t2.Start(); for (int i = 0; i < 10; i++) { Console.ForegroundColor = ConsoleColor.Blue; Console.WriteLine("==================="); Console.ResetColor(); } Console.ReadKey(); }