static void LoadCustomPresets() { ProjectileManager.ReadProjPresetData(ProjectileManager.proj_prefabs); RobotManager.ReadPresetData(RobotManager.m_enemy_prefab); }
static void LoadCustomPresets() { ProjectileManager.ReadProjPresetData(ProjectileManager.proj_prefabs); RobotManager.ReadPresetData(RobotManager.m_enemy_prefab); }