Beispiel #1
0
 private void gameover()
 {
     end_text.Visible = true;
     RoadMover.Stop();
     score_timer.Stop();
     coin_timer.Stop();
 }
Beispiel #2
0
 private void Form1_KeyDown(object sender, KeyEventArgs e)
 {
     if (e.KeyCode == Keys.Right)
     {
         right_mover.Start();
     }
     if (e.KeyCode == Keys.Left)
     {
         left_mover.Start();
     }
     if (e.KeyCode == Keys.R)
     {
         end_text.Visible = false;
         RoadMover.Start();
         score_timer.Start();
         coin_timer.Start();
         score = 0;
         coins = 0;
         lvl   = 1;
         foreach (Car car in cars)
         {
             car.Reset();
         }
         lvl_label.Text  = "1";
         coin_label.Text = "0";
     }
 }
Beispiel #3
0
 private void Form1_KeyPress(object sender, KeyPressEventArgs e)
 {
     if (char.ToUpper(e.KeyChar) == 'P')
     {
         if (flag)
         {
             label2.Visible = true;
             RoadMover.Stop();
             Right_mover.Stop();
             Left_mover.Stop();
             enemy1_mover.Stop();
             enemy2_mover.Stop();
             enemy3_mover.Stop();
             enemy4_mover.Stop();
             flag = false;
         }
         else
         {
             label2.Visible = false;
             RoadMover.Start();
             Right_mover.Start();
             Left_mover.Start();
             enemy1_mover.Start();
             enemy2_mover.Start();
             enemy3_mover.Start();
             enemy4_mover.Start();
             flag = true;
         }
     }
 }
Beispiel #4
0
 private void gameOver()
 {
     replay_btn.Visible = true;
     End_text.Visible   = true;
     RoadMover.Stop();
     enemy1_move.Stop();
     enemy2_move.Stop();
     enemy3_move.Stop();
 }
Beispiel #5
0
 private void gameOver()
 {
     btn_replay.Visible = true;
     endGame.Visible    = true;
     RoadMover.Stop();
     Enemy1_mover.Stop();
     Enemy2_mover.Stop();
     Enemy3_mover.Stop();
 }
Beispiel #6
0
 private void GameOver() 
 {
     End_Label.Visible = true;
     Replay_Button.Visible = true;
     RoadMover.Stop();
     Enemy1_mover.Stop();
     Enemy2_mover.Stop();
 
 
 }
Beispiel #7
0
 private void gameOver()
 {
     label1.Visible = true;
     RoadMover.Stop();
     Right_mover.Stop();
     Left_mover.Stop();
     enemy1_mover.Stop();
     enemy2_mover.Stop();
     enemy3_mover.Stop();
     enemy4_mover.Stop();
 }
Beispiel #8
0
 public Form1()
 {
     InitializeComponent();
     cars                = new CarDoc();
     FileName            = null;
     this.DoubleBuffered = true;
     RoadMover.Start();
     Enemy1_mover.Start();
     Enemy2_mover.Start();
     Enemy3_mover.Start();
     random = new Random();
 }
Beispiel #9
0
 public Form1()
 {
     InitializeComponent();
     road = new PictureBox[12];
     this.DoubleBuffered = true;
     RoadMover.Start();
     Enemy1_mover.Start();
     Enemy2_mover.Start();
     Enemy3_mover.Start();
     random   = new Random();
     score    = 0;
     FileName = null;
 }
Beispiel #10
0
 //--------------------------------------------------------------------------------
 //--------------------------- GAME OVER AND REPLAY -------------------------------
 //--------------------------------------------------------------------------------
 private void GameOver()
 {
     RoadMover.Stop();
     Score_Timer.Stop();
     Enemy1_Mover.Stop();
     Enemy2_Mover.Stop();
     Enemy3_Mover.Stop();
     Coin1_Mover.Stop();
     Coin2_Mover.Stop();
     Coin3_Mover.Stop();
     End_Text.Visible        = true;
     Replay_Button.Visible   = true;
     MainMenu_Button.Visible = true;
     using (StreamWriter sw = File.AppendText(filePath))
     {
         sw.WriteLine($"{Form6_GetName.playerName},{score}");
         sw.Close();
     }
 }
Beispiel #11
0
        void life_index()
        {
            if (life == 1)
            {
                lif1.Image = Properties.Resources.black_Heart;
            }

            if (life == 2)
            {
                lif2.Image = Properties.Resources.black_Heart;
            }

            if (life == 3)
            {
                lif3.Image = Properties.Resources.black_Heart;

                over.Visible = true;
                RoadMover.Stop();
                PlaySound();
            }
        }