private void gameover() { end_text.Visible = true; RoadMover.Stop(); score_timer.Stop(); coin_timer.Stop(); }
private void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Right) { right_mover.Start(); } if (e.KeyCode == Keys.Left) { left_mover.Start(); } if (e.KeyCode == Keys.R) { end_text.Visible = false; RoadMover.Start(); score_timer.Start(); coin_timer.Start(); score = 0; coins = 0; lvl = 1; foreach (Car car in cars) { car.Reset(); } lvl_label.Text = "1"; coin_label.Text = "0"; } }
private void Form1_KeyPress(object sender, KeyPressEventArgs e) { if (char.ToUpper(e.KeyChar) == 'P') { if (flag) { label2.Visible = true; RoadMover.Stop(); Right_mover.Stop(); Left_mover.Stop(); enemy1_mover.Stop(); enemy2_mover.Stop(); enemy3_mover.Stop(); enemy4_mover.Stop(); flag = false; } else { label2.Visible = false; RoadMover.Start(); Right_mover.Start(); Left_mover.Start(); enemy1_mover.Start(); enemy2_mover.Start(); enemy3_mover.Start(); enemy4_mover.Start(); flag = true; } } }
private void gameOver() { replay_btn.Visible = true; End_text.Visible = true; RoadMover.Stop(); enemy1_move.Stop(); enemy2_move.Stop(); enemy3_move.Stop(); }
private void gameOver() { btn_replay.Visible = true; endGame.Visible = true; RoadMover.Stop(); Enemy1_mover.Stop(); Enemy2_mover.Stop(); Enemy3_mover.Stop(); }
private void GameOver() { End_Label.Visible = true; Replay_Button.Visible = true; RoadMover.Stop(); Enemy1_mover.Stop(); Enemy2_mover.Stop(); }
private void gameOver() { label1.Visible = true; RoadMover.Stop(); Right_mover.Stop(); Left_mover.Stop(); enemy1_mover.Stop(); enemy2_mover.Stop(); enemy3_mover.Stop(); enemy4_mover.Stop(); }
public Form1() { InitializeComponent(); cars = new CarDoc(); FileName = null; this.DoubleBuffered = true; RoadMover.Start(); Enemy1_mover.Start(); Enemy2_mover.Start(); Enemy3_mover.Start(); random = new Random(); }
public Form1() { InitializeComponent(); road = new PictureBox[12]; this.DoubleBuffered = true; RoadMover.Start(); Enemy1_mover.Start(); Enemy2_mover.Start(); Enemy3_mover.Start(); random = new Random(); score = 0; FileName = null; }
//-------------------------------------------------------------------------------- //--------------------------- GAME OVER AND REPLAY ------------------------------- //-------------------------------------------------------------------------------- private void GameOver() { RoadMover.Stop(); Score_Timer.Stop(); Enemy1_Mover.Stop(); Enemy2_Mover.Stop(); Enemy3_Mover.Stop(); Coin1_Mover.Stop(); Coin2_Mover.Stop(); Coin3_Mover.Stop(); End_Text.Visible = true; Replay_Button.Visible = true; MainMenu_Button.Visible = true; using (StreamWriter sw = File.AppendText(filePath)) { sw.WriteLine($"{Form6_GetName.playerName},{score}"); sw.Close(); } }
void life_index() { if (life == 1) { lif1.Image = Properties.Resources.black_Heart; } if (life == 2) { lif2.Image = Properties.Resources.black_Heart; } if (life == 3) { lif3.Image = Properties.Resources.black_Heart; over.Visible = true; RoadMover.Stop(); PlaySound(); } }