private void RemovePoints() { if (roadCreator.followObject != null) { roadCreator.followObject.GetComponent <PrefabLineCreator>().RemovePoints(!roadCreator.IsLastSegmentCurved()); } roadCreator.RemovePoints(); }
private void RemovePoints() { if (roadCreator.followObject != null) { roadCreator.followObject.GetComponent <PrefabLineCreator>().RemovePoints(!roadCreator.IsLastSegmentCurved()); } roadCreator.RemovePoints(); }