public void LoadSecretFromString() { var secret = new RingSecret(); secret.Load(desiredSecretString, GameRegion.US); Assert.AreEqual(DesiredSecret, secret); }
public void LoadSecretFromString() { RingSecret secret = new RingSecret(); secret.Load(DesiredSecretString); Assert.AreEqual(14129, secret.GameID); Assert.AreEqual(Rings.PowerRingL1 | Rings.DoubleEdgeRing | Rings.ProtectionRing, secret.Rings); }
public void TestNotifyPropChanged() { bool hit = false; var g = new RingSecret(); g.PropertyChanged += (s, e) => { hit = true; }; g.GameID = 42; Assert.IsTrue(hit); }
public void TestEquals() { RingSecret s2 = new RingSecret() { GameID = 14129, Rings = Rings.PowerRingL1 | Rings.DoubleEdgeRing | Rings.ProtectionRing }; Assert.AreEqual(DesiredSecret, s2); }
public void TestNotEquals() { RingSecret s2 = new RingSecret() { GameID = 14129, Rings = Rings.BlueJoyRing | Rings.BombproofRing | Rings.HundredthRing }; Assert.AreNotEqual(DesiredSecret, s2); }
public void TestToBytes() { RingSecret secret = new RingSecret() { GameID = 14129, Rings = Rings.PowerRingL1 | Rings.DoubleEdgeRing | Rings.ProtectionRing }; Assert.AreEqual(DesiredSecretBytes, secret.ToBytes()); }
public void TestEquals() { var s2 = new RingSecret() { Region = GameRegion.US, GameID = 14129, Rings = Rings.PowerRingL1 | Rings.DoubleEdgeRing | Rings.ProtectionRing }; Assert.AreEqual(DesiredSecret, s2); }
public void TestInvalidByteLoad() { var secret = new RingSecret(); Assert.Throws <SecretException>(() => secret.Load((byte[])null, GameRegion.US)); Assert.Throws <SecretException>(() => secret.Load(new byte[] { 0 }, GameRegion.US)); Assert.Throws <InvalidChecksumException>(() => secret.Load("L~2:N @bB↑& hmRhh", GameRegion.US)); Assert.Throws <ArgumentException>(() => { secret.Load("H~2:@ ←2♦yq GB3●9", GameRegion.US); }); }
public void TestNotEquals() { var s2 = new RingSecret() { Region = GameRegion.US, GameID = 14129, Rings = Rings.BlueJoyRing | Rings.BombproofRing | Rings.HundredthRing }; Assert.AreNotEqual(DesiredSecret, s2); Assert.AreNotEqual(DesiredSecret, null); Assert.AreNotEqual(DesiredSecret, ""); }
private void btnDone_Click(object sender, RoutedEventArgs e) { try { if (GameInfo == null) { GameInfo = new GameInfo() { Region = _region } } ; var trimmedData = data.Take(currentPic.Clamp(0, _secretLength)).ToArray(); switch (Mode) { case SecretType.Game: GameSecret gs = new GameSecret(); gs.Load(trimmedData, _region); gs.UpdateGameInfo(GameInfo); break; case SecretType.Ring: RingSecret rs = new RingSecret(); rs.Load(trimmedData, _region); rs.UpdateGameInfo(GameInfo, chkAppendRings.IsChecked == true); break; case SecretType.Memory: MemorySecret ms = new MemorySecret(); ms.Load(trimmedData, _region); // Now what? break; } this.Close(); } catch (SecretException ex) { MessageBox.Show(ex.Message, "Invalid Secret", MessageBoxButton.OK, MessageBoxImage.Error); } catch (Exception ex) { MessageBox.Show(ex.Message, "Error", MessageBoxButton.OK, MessageBoxImage.Error); } }
public void TestHashCode() { var r1 = new RingSecret(1234, GameRegion.US, Rings.All); var r2 = new RingSecret(5632, GameRegion.JP, Rings.BlueRing); var r3 = new RingSecret(9876, GameRegion.US, Rings.All); var r4 = new RingSecret(1234, GameRegion.US, Rings.All); // Because using mutable objects as a key is an awesome idea... var dict = new Dictionary <RingSecret, bool> { { r1, true }, { r2, true } }; Assert.That(dict, !Contains.Key(r3)); Assert.That(dict, Contains.Key(r4)); }
protected void OnButtonOkPressed(object sender, EventArgs e) { try { if (GameInfo == null) { GameInfo = new GameInfo(); } var trimmedData = data.Take(currentPic.Clamp(0, _secretLength)).ToArray(); switch (Mode) { case SecretType.Game: GameSecret gs = new GameSecret(_region); gs.Load(trimmedData); gs.UpdateGameInfo(GameInfo); break; case SecretType.Ring: RingSecret rs = new RingSecret(_region); rs.Load(trimmedData); rs.UpdateGameInfo(GameInfo, chkAppendRings.Active); break; case SecretType.Memory: MemorySecret ms = new MemorySecret(_region); ms.Load(trimmedData); // Now what? break; } this.Respond(ResponseType.Ok); } catch (InvalidSecretException ex) { MessageBox.Show(ex.Message, "Invalid Secret", ButtonsType.Ok, MessageType.Error); } catch (Exception ex) { MessageBox.Show(ex.Message, "Error", ButtonsType.Ok, MessageType.Error); } }
public void UpdateGameInfo() { var info = new GameInfo() { Region = GameRegion.US, GameID = 14129, Rings = Rings.PowerRingL1 }; // Mismatched region var s1 = new RingSecret() { Region = GameRegion.JP, GameID = 14129, Rings = Rings.DoubleEdgeRing | Rings.ProtectionRing }; // Mismatched game ID var s2 = new RingSecret() { Region = GameRegion.US, GameID = 1, Rings = Rings.DoubleEdgeRing | Rings.ProtectionRing }; var s3 = new RingSecret() { Region = GameRegion.US, GameID = 14129, Rings = Rings.DoubleEdgeRing | Rings.ProtectionRing }; GameSecretTest.DesiredSecret.UpdateGameInfo(info); Assert.Throws <SecretException>(() => s1.UpdateGameInfo(info, true)); Assert.Throws <SecretException>(() => s2.UpdateGameInfo(info, true)); Assert.DoesNotThrow(() => s3.UpdateGameInfo(info, true)); Assert.AreEqual(GameInfoTest.DesiredInfo, info); }
public void LoadSecretFromString() { RingSecret secret = new RingSecret(); secret.Load(DesiredSecretString); Assert.AreEqual(DesiredSecret, secret); }
public void LoadSecretFromBytes() { RingSecret secret = new RingSecret(); secret.Load(DesiredSecretBytes); Assert.AreEqual(DesiredSecret, secret); }
public void LoadFromGameInfo() { RingSecret secret = new RingSecret(); secret.Load(GameInfoTest.DesiredInfo); Assert.AreEqual(DesiredSecret, secret); }
public void LoadFromGameInfo() { var secret = new RingSecret(GameInfoTest.DesiredInfo); Assert.AreEqual(DesiredSecret, secret); }