public override Rectangle GetBounds(RingEntry rng) { S2RingEntry rng2 = (S2RingEntry)rng; switch (rng2.Direction) { case Direction.Horizontal: return(new Rectangle(rng2.X + spr.X, rng2.Y + spr.Y, ((rng2.Count - 1) * spacing) + spr.Width, spr.Height)); case Direction.Vertical: return(new Rectangle(rng2.X + spr.X, rng2.Y + spr.Y, spr.Width, ((rng2.Count - 1) * spacing) + spr.Height)); } return(Rectangle.Empty); }
public override Sprite GetSprite(RingEntry rng) { S2RingEntry rng2 = (S2RingEntry)rng; List <Sprite> sprs = new List <Sprite>(); for (int i = 0; i < rng2.Count; i++) { Sprite tmp = new Sprite(spr); switch (rng2.Direction) { case Direction.Horizontal: tmp.Offset(i * spacing, 0); break; case Direction.Vertical: tmp.Offset(0, i * spacing); break; } sprs.Add(tmp); } return(new Sprite(sprs.ToArray())); }
public override Sprite GetSprite(RingEntry rng) { S2RingEntry rng2 = (S2RingEntry)rng; List <Sprite> sprs = new List <Sprite>(); for (int i = 0; i < rng2.Count; i++) { switch (rng2.Direction) { case Direction.Horizontal: sprs.Add(new Sprite(spr.Image, new Point(spr.X + (i * spacing), spr.Y))); break; case Direction.Vertical: sprs.Add(new Sprite(spr.Image, new Point(spr.X, spr.Y + (i * spacing)))); break; } } Sprite result = new Sprite(sprs.ToArray()); result.Offset = new Point(spr.X + rng2.X, spr.Y + rng2.Y); return(result); }
public virtual Rectangle GetBounds(RingEntry rng, Point camera) { return(Rectangle.Empty); }
#pragma warning disable CS0618 // Type or member is obsolete public virtual Rectangle GetBounds(RingEntry rng) { return(GetBounds(rng, Point.Empty)); }
public abstract Sprite GetSprite(RingEntry rng);
public override Sprite GetSprite(RingEntry rng) { return(new Sprite(spr.Image, new Point(rng.X + spr.Offset.X, rng.Y + spr.Offset.Y))); }
public override Rectangle GetBounds(RingEntry rng, Point camera) { return(new Rectangle((rng.X + spr.Offset.X) - camera.X, (rng.Y + spr.Offset.Y) - camera.Y, spr.Image.Width, spr.Image.Height)); }
public abstract Rectangle GetBounds(RingEntry rng, Point camera);
public override Sprite GetSprite(RingEntry rng) { return(spr); }
public override Rectangle GetBounds(RingEntry rng) { return(new Rectangle(rng.X + spr.X, rng.Y + spr.Y, spr.Width, spr.Height)); }