/// <summary>
        /// Read the file.
        /// </summary>
        /// <param name="r2">The file reader.</param>
        public override void Read(FileReader r2)
        {
            //Use a RIFF reader.
            using (RiffReader r = new RiffReader(r2.BaseStream)) {
                //Get the number of instruments.
                r.OpenChunk(r.GetChunk("colh"));
                uint numInsts = r.ReadUInt32();

                //Pointer table is skipped since it's just offsets to wave data relative to the first wave identifier.

                //Read wave data.
                Waves = new List <RiffWave>();
                foreach (var c in (r.GetChunk("wvpl") as ListChunk).Chunks)
                {
                    //Open block.
                    r.OpenChunk(c);

                    //Set position for proper RIFF reading.
                    r.BaseStream.Position -= 8;
                    int len = r.ReadInt32() + 8;
                    r.BaseStream.Position -= 8;
                    RiffWave wav = new RiffWave();
                    wav.Read(r.ReadBytes(len));
                    Waves.Add(wav);
                }

                //Read each instrument.
                foreach (ListChunk c in (r.GetChunk("lins") as ListChunk).Chunks)
                {
                    //Open block.
                    r.OpenChunk(c);

                    //New instrument.
                    Instrument inst = new Instrument();

                    //Read header.
                    r.OpenChunk(c.GetChunk("insh"));
                    r.ReadUInt32();
                    inst.BankId       = r.ReadUInt32();
                    inst.InstrumentId = r.ReadUInt32();

                    //Read regions.
                    foreach (ListChunk g in (c.GetChunk("lrgn") as ListChunk).Chunks)
                    {
                        //New region.
                        Region reg = new Region();

                        //Region header.
                        r.OpenChunk(g.GetChunk("rgnh"));
                        reg.NoteLow        = r.ReadUInt16();
                        reg.NoteHigh       = r.ReadUInt16();
                        reg.VelocityLow    = r.ReadUInt16();
                        reg.VelocityHigh   = r.ReadUInt16();
                        reg.DoublePlayback = r.ReadUInt16() > 0;
                        reg.KeyGroup       = (byte)r.ReadUInt16();
                        reg.Layer          = r.ReadUInt16();

                        //Note information.
                        r.OpenChunk(g.GetChunk("wsmp"));
                        r.ReadUInt32();
                        reg.RootNote = (byte)r.ReadUInt16();
                        reg.Tuning   = r.ReadInt16();
                        reg.Gain     = r.ReadInt32();
                        uint flags = r.ReadUInt32();
                        reg.NoTruncation  = (flags & 0b1) > 0;
                        reg.NoCompression = (flags & 0b10) > 0;
                        reg.Loops         = r.ReadUInt32() > 0;
                        if (reg.Loops)
                        {
                            r.ReadUInt32();
                            reg.LoopAndRelease = r.ReadUInt32() > 0;
                            reg.LoopStart      = r.ReadUInt32();
                            reg.LoopLength     = r.ReadUInt32();
                        }

                        //Wave link.
                        r.OpenChunk(g.GetChunk("wlnk"));
                        uint flg = r.ReadUInt16();
                        reg.PhaseMaster  = (flg & 0b1) > 0;
                        reg.MultiChannel = (flg & 0b10) > 0;
                        reg.PhaseGroup   = r.ReadUInt16();
                        reg.ChannelFlags = r.ReadUInt32();
                        reg.WaveId       = r.ReadUInt32();

                        //Loop.
                        Waves[(int)reg.WaveId].Loops = reg.Loops;
                        if (reg.Loops)
                        {
                            Waves[(int)reg.WaveId].LoopStart = reg.LoopStart;
                            Waves[(int)reg.WaveId].LoopEnd   = reg.LoopLength == 0 ? (uint)Waves[(int)reg.WaveId].Audio.NumSamples : reg.LoopStart + reg.LoopLength;
                        }

                        //Articulators.
                        var lar = g.GetChunk("lar2");
                        if (lar == null)
                        {
                            lar = g.GetChunk("lar1");
                        }
                        foreach (Chunk art in (g.GetChunk("lar2") as ListChunk).Chunks)
                        {
                            //Read articulator.
                            Articulator a = new Articulator();
                            r.OpenChunk(art);
                            r.ReadUInt32();
                            uint numCons = r.ReadUInt32();
                            for (uint i = 0; i < numCons; i++)
                            {
                                Connection con = new Connection();
                                con.SourceConnection      = (SourceConnection)r.ReadUInt16();
                                con.ControlConnection     = r.ReadUInt16();
                                con.DestinationConnection = (DestinationConnection)r.ReadUInt16();
                                con.TransformConnection   = (TransformConnection)r.ReadUInt16();
                                con.Scale = r.ReadInt32();
                                a.Connections.Add(con);
                            }
                            reg.Articulators.Add(a);
                        }

                        //Add region.
                        inst.Regions.Add(reg);
                    }

                    //Read name.
                    var info = c.GetChunk("INFO");
                    if (info != null)
                    {
                        var inam = (info as ListChunk).GetChunk("INAM");
                        if (inam != null)
                        {
                            r.OpenChunk(inam);
                            r.BaseStream.Position -= 4;
                            uint siz = r.ReadUInt32();
                            inst.Name = new string(r.ReadChars((int)siz).Where(x => x != 0).ToArray());
                        }
                    }

                    //Add instrument.
                    Instruments.Add(inst);
                }
            }
        }