public static RewardedAdsScript getInstance()
 {
     if (instance == null)
     {
         instance = GameObject.FindObjectOfType <RewardedAdsScript>();
     }
     return(instance);
 }
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
         DontDestroyOnLoad(gameObject);
     }
     else if (instance != this)
     {
         Destroy(gameObject);
     }
 }
 void Start()
 {
     rewardADS = this.GetComponent <RewardedAdsScript>();
     if (!GameObject.Find("DataManager"))
     {
         Instantiate(data_go).name = "DataManager";
     }
     dataManager = GameObject.Find("DataManager").GetComponent <DataManager>();
     canvas      = GameObject.Find("Canvas").GetComponent <Canvas>();
     char_item   = GameObject.FindGameObjectsWithTag("char_item");
     diamond     = GameObject.FindGameObjectsWithTag("diamond");
     characters  = GameObject.FindGameObjectsWithTag("characters");
     Shop_window.SetActive(false);
     Charcter_window.SetActive(false);
 }
Beispiel #4
0
 void Start()
 {
     if (!GameObject.Find("DataManager"))
     {
         Instantiate(data_go).name = "DataManager";
     }
     dataManager = GameObject.Find("DataManager").GetComponent <DataManager>();
     um          = GameObject.Find("UIManager").GetComponent <UIManager>();
     rewardADS   = this.GetComponent <RewardedAdsScript>();
     Debug.Log(dataManager.now_char);
     Instantiate(chars[dataManager.now_char], Player_res.position, Player_res.rotation);
     player       = GameObject.FindWithTag("Player");
     vc.Follow    = player.transform;
     vc.LookAt    = player.transform;
     tilemap_gene = this.GetComponent <Tilemap_generate>();
     tilemap_gene.Map_generator(1500, 6, 3);
     Time.timeScale             = 1;
     vc.m_Lens.OrthographicSize = 6;
 }