public void BigListTest()
        {
            var list     = Enumerable.Range(1, 1000).ToList();
            var original = new List <int>(list);
            var rs       = new ReversibleShuffle(list.Count);

            rs.Apply(list);
            Console.WriteLine(string.Join(",", list));
            rs.Undo(list);
            Console.WriteLine(string.Join(",", list));
            Assert.IsTrue(Enumerable.SequenceEqual(original, list));
        }
Beispiel #2
0
 public override void Apply(GameState gs)
 {
     _shuffle = new ReversibleShuffle(gs.Libraries[gs.Players.IndexOf(Player)].Size);
     _shuffle.Apply(gs.Libraries[gs.Players.IndexOf(Player)].Objects);
 }