Beispiel #1
0
 public void Handle(ICollidable player, ICollidable koopaShell, CollisionDirection.DirectionTag direction)
 {
     if (typeof(Mario).IsInstanceOfType(player) && typeof(KoopaShell).IsInstanceOfType(koopaShell))
     {
         this.player        = (Mario)player;
         this.koopaShell    = (KoopaShell)koopaShell;
         reversedKoopaShell = new ReversedKoopaShell(this.koopaShell.Location());
         //when mario is star
         if (!this.player.IsBig() && !this.player.IsFire() && !this.player.IsSmall())
         {
             this.player.Boost();
             GameManager.Instance.Replace(this.koopaShell, reversedKoopaShell);
         }
         else
         {
             if (direction == CollisionDirection.DirectionTag.Left)
             {
                 this.player.TakeDamage();
             }
             else if (direction == CollisionDirection.DirectionTag.Right)
             {
                 this.player.TakeDamage();
             }
             if (direction == CollisionDirection.DirectionTag.Top)
             {
                 this.player.Boost();
                 this.player.Physics.yPosition  = this.koopaShell.GetTopSide() - this.player.GetHeight();
                 this.player.Physics.yVelocity *= -1;
             }
             SoundEffectManager.Instance.PlaySoundEffect(SoundEffectManager.SoundEffectTag.Kick);
         }
     }
     if (typeof(StarMario).IsInstanceOfType(player))
     {
         ((StarMario)player).Boost();
         reversedKoopaShell = new ReversedKoopaShell(((KoopaShell)koopaShell).Location());
         GameManager.Instance.Replace((KoopaShell)koopaShell, reversedKoopaShell);
     }
 }
Beispiel #2
0
 public void Handle(ICollidable player, ICollidable koopa, CollisionDirection.DirectionTag direction)
 {
     if (player.GetType() == typeof(Mario) && koopa.GetType() == typeof(Koopa))
     {
         this.player        = (Mario)player;
         this.koopa         = (Koopa)koopa;
         reversedKoopaShell = new ReversedKoopaShell(this.koopa.Location());
         if (this.koopa.Physics.xVelocity == 0)
         {
             if (direction == CollisionDirection.DirectionTag.Left ||
                 (direction == CollisionDirection.DirectionTag.Top &&
                  this.koopa.Physics.xPosition > this.player.Physics.xPosition))
             {
                 this.koopa.Physics.xPosition += Config.GetKoopaToKoopaShellFaultTolerancePosition();
                 this.koopa.Physics.yPosition += Config.GetKoopaToKoopaShellFaultTolerancePosition();
                 koopaShell = new KoopaShell(this.koopa.Location());
                 this.player.Boost();
                 GameManager.Instance.Replace(this.koopa, koopaShell);
                 koopaShell.MoveRight();
             }
             else if (direction == CollisionDirection.DirectionTag.Right ||
                      (direction == CollisionDirection.DirectionTag.Top &&
                       this.koopa.Physics.xPosition <= this.player.Physics.xPosition))
             {
                 this.koopa.Physics.xPosition -= Config.GetKoopaToKoopaShellFaultTolerancePosition();
                 this.koopa.Physics.yPosition += Config.GetKoopaToKoopaShellFaultTolerancePosition();
                 koopaShell = new KoopaShell(this.koopa.Location());
                 this.player.Boost();
                 GameManager.Instance.Replace(this.koopa, koopaShell);
                 koopaShell.MoveLeft();
             }
         }
         else
         {
             if (direction == CollisionDirection.DirectionTag.Top)
             {
                 this.player.Physics.yPosition  = this.koopa.GetTopSide() - this.player.GetHeight();
                 this.player.Physics.yVelocity *= -1;
                 this.koopa.BecomeStaticKS();
             }
             else if (direction == CollisionDirection.DirectionTag.Bottom ||
                      direction == CollisionDirection.DirectionTag.Left ||
                      direction == CollisionDirection.DirectionTag.Right)
             {
                 if (this.player.IsBig() || this.player.IsFire())
                 {
                     this.player.TakeDamage();
                 }
                 else if (this.player.IsSmall())
                 {
                     this.player.TakeDamage();
                 }
             }
         }
     }
     if (typeof(StarMario).IsInstanceOfType(player) && typeof(Koopa).IsInstanceOfType(koopa))
     {
         ((StarMario)player).Boost();
         reversedKoopaShell = new ReversedKoopaShell(((Koopa)koopa).Location());
         GameManager.Instance.Replace((Koopa)koopa, reversedKoopaShell);
     }
 }