Beispiel #1
0
        public int CreatePlay(MoveDTO playerMove)
        {
            var rand     = new Random();
            var compMove = rand.Next(1, 4);

            bool?result = null;

            switch (compMove)
            {
            //Rock
            case 1:
                if (playerMove.Id == 2)
                {
                    result = true;
                }
                else if (playerMove.Id == 3)
                {
                    result = false;
                }
                break;

            //Paper
            case 2:
                if (playerMove.Id == 1)
                {
                    result = false;
                }
                else if (playerMove.Id == 3)
                {
                    result = true;
                }
                break;

            //Scissors
            case 3:
                if (playerMove.Id == 1)
                {
                    result = true;
                }
                else if (playerMove.Id == 2)
                {
                    result = false;
                }
                break;

            default:
                throw new ArgumentOutOfRangeException();
            }

            var resultDTO = new ResultDTO {
                PlayerMove = playerMove.Id, CompMove = compMove, Win = result
            };

            return(_repo.CreateResult(resultDTO));
        }