Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        Text scoreLabel = GameObject.Find("Canvas/Score").GetComponent <Text>();

        scoreLabel.color = Color.red;
        int Score = ResultMgr.GetScoreData();

        scoreLabel.text = Score.ToString() + " 点";
    }
Beispiel #2
0
    // Start is called before the first frame update
    void Start()
    {
        //スコア表示用のゲームオブジェクトを習得
        Text scoreLabel = GameObject.Find("Canvas/Text").GetComponent <Text>();

        scoreLabel.color = Color.red;
        //グローバルに宣言したスコアをResuitMgrのスクリプトから読み込む
        int Score = ResultMgr.GetScoreData();

        scoreLabel.text = Score.ToString() + "点";
    }
Beispiel #3
0
    public void NextQuiz()
    {
        int Score = ResultMgr.GetScoreData();

        if (Application.loadedLevelName == "Result")
        {
            if (Score == 0)
            {
                qCount++;
                SceneManager.LoadScene("ゲームオーバー");
            }
            else
            {
                qCount = 0;
                SceneManager.LoadScene("クリア");
                //Application.LoadLevel ("Score");
            }
        }
    }