Beispiel #1
0
    private float maxSpeed    = 2; //to limit max force
    #endregion altMove

    public override void Initialize()
    {
        base.Initialize();
        base.directionVector = dirVec;

        sprRenderer        = GetComponent <SpriteRenderer>();
        sprRenderer.sprite = ship;
        objectsCreator     = new ResourcesObjectsCreator(1);

        healthUI.SetHealth(health);
    }
Beispiel #2
0
 private void Awake()
 {
     healthCreator = new ResourcesObjectsCreator(3);
 }