Beispiel #1
0
        private void btn_save_Click(object sender, EventArgs e)
        {
            // If text contains characters
            if (txt_Name_.Text.Length > 0)
            {
                // Name=textfield
                HangmanGame.PlayerName = txt_Name_.Text.ToString();
                // default score 0
                HangmanGame.score = 0;
                var cc = new Db_Connection();
                // Insert the name and score into the table of sqlite database
                cc.InsertNewPlayer(HangmanGame.PlayerName, HangmanGame.score);

                // Show all list
                List_Names = cc.ViewAll();


                var da = new Resources.DataAdapter(this, List_Names);
                // Data In spinner
                Name_Score_Spinner.Adapter = da;
            }
            // If text name is blank
            else
            {
                Toast.MakeText(this, "Please Fill Name", ToastLength.Short).Show();
            }
        }
Beispiel #2
0
        private void btnAddPlayer_Click(object sender, EventArgs e)
        {
            // If the length of the text is more then 0.. do this..
            if (txtEnterPlayerName.Text.Length > 0)
            {
                // Set the new PlayerName to the text in the textfield
                HangmanGame.PlayerName = txtEnterPlayerName.Text.ToString();
                // Give them a score of 0 to begin with
                HangmanGame.score = 0;
                var cc = new ConnectionClass();
                // Insert the Players name and score into the database
                cc.InsertNewPlayer(HangmanGame.PlayerName, HangmanGame.score);

                // And update the list
                myList = cc.ViewAll();


                var da = new Resources.DataAdapter(this, myList);
                // And display the updated list on the spinner
                PlayerNameSpinner.Adapter = da;
            }
            // Display a message if there is an empty textfield
            else
            {
                Toast.MakeText(this, "Please enter at least 1 character for your name", ToastLength.Short).Show();
            }
        }
Beispiel #3
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);
            SetContentView(Resource.Layout.New_Palyer);

            Db_Connection myConnectionClass = new Db_Connection();

            List_Names = myConnectionClass.ViewAll();

            Name_Score_Spinner = FindViewById <Spinner>(Resource.Id.Spinnner_select);
            Hangman.Resources.DataAdapter da = new Resources.DataAdapter(this, List_Names);

            Name_Score_Spinner.Adapter = da;

            Name_Score_Spinner.ItemSelected += new EventHandler <AdapterView.ItemSelectedEventArgs>(spinner_ItemSelected);

            txt_Name_ = FindViewById <TextView>(Resource.Id.txt_Name);

            Button btn_Play_Game = FindViewById <Button>(Resource.Id.btn_Play_Game);

            btn_Play_Game.Click += btn_Play_Game_Click;


            Button btn_save = FindViewById <Button>(Resource.Id.btn_save);

            btn_save.Click += btn_save_Click;

            Button btn_Home_Page = FindViewById <Button>(Resource.Id.btn_Home_Page);

            btn_Home_Page.Click += btn_Home_Page_Click;
        }
Beispiel #4
0
        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);
            SetContentView(Resource.Layout.SelectPlayer);

            ConnectionClass myConnectionClass = new ConnectionClass();

            myList = myConnectionClass.ViewAll();

            PlayerNameSpinner = FindViewById <Spinner>(Resource.Id.selectPlayerSpinner);
            Hangman.Resources.DataAdapter da = new Resources.DataAdapter(this, myList);

            PlayerNameSpinner.Adapter = da;

            PlayerNameSpinner.ItemSelected += new EventHandler <AdapterView.ItemSelectedEventArgs>(spinner_ItemSelected);

            txtEnterPlayerName = FindViewById <TextView>(Resource.Id.txtEnterName);

            Button btnStartGame = FindViewById <Button>(Resource.Id.btnStartGame);

            btnStartGame.Click += btnStartGame_Click;


            Button btnAddPlayer = FindViewById <Button>(Resource.Id.btnAddProfile);

            btnAddPlayer.Click += btnAddPlayer_Click;

            Button btnselectplayerMainMenu = FindViewById <Button>(Resource.Id.btnselectplayerMainMenu);

            btnselectplayerMainMenu.Click += btnselectplayerMainMenu_Click;
        }