public SubscriptionResourceTypeId GetResourceTypeIdAsEnum() { try { return(ResourceTypeId.GetEnum <SubscriptionResourceTypeId>()); } catch (ArgumentException) { return(SubscriptionResourceTypeId.Unknown); } }
public static bool IsForgeMaterial(this ResourceTypeId resourceTypeId) => default;
public BusinessObjectList <T> FindResources <T, V>(ResourceTypeId <T> resType, PropId <V> propId, V propValue) where T : BusinessObject { throw new NotImplementedException(); }
public double GetResource(ResourceTypeId resourceTypeId) => default;
public IUndoState AddResource(ResourceTypeId resourceTypeId, double value) => default;
public FuseResourceRecipe GetResourceRecipe(ResourceTypeId outputResourceId, bool throwExceptionIfNotFound = true) => default;
public static ResourceTypeId ToNextMedalGrade(this ResourceTypeId resourceTypeId) => default;
public static bool CanConvertMedalsTo(this Resources resource, ResourceTypeId targetType) => default;
public static bool IsSilverMedal(this ResourceTypeId resourceTypeId) => default;
public static bool IsBronzeMedal(this ResourceTypeId resourceTypeId) => default;
public static bool IsSoft(this ResourceTypeId resourceTypeId) => default;
// Methods private static bool IsTypeEssence(ResourceTypeId resourceTypeId, int typeIndex) => default;
public static Account.Resources GetNextStorageHeroSlotsPrice(this UserHeroData data, ResourceTypeId buyResourceType) => default;
public BusinessObjectList <T> GetLinksOfType <T>(ResourceTypeId <T> resType, PropId <IResource> propId) where T : BusinessObject { throw new NotImplementedException(); }
public static bool IsRefillable(this ResourceTypeId resourceTypeId) => default;
public static int ConvertMedalsTo(this ResourceTypeId fromResourceTypeId, int resources, ResourceTypeId toResourceTypeId) => default;
public static bool IsGoldMedal(this ResourceTypeId resourceTypeId) => default;
public static ResourceKindId ToKindId(this ResourceTypeId typeId) => default;
public static bool IsSpiritEssence(this ResourceTypeId resourceTypeId) => default;
public static bool IsVoidEssence(this ResourceTypeId resourceTypeId) => default;
public static bool IsArcaneEssence(this ResourceTypeId resourceTypeId) => default;
public Resources(ResourceTypeId typeId, double value) { }
public static bool IsHighTypeEssence(this ResourceTypeId resourceTypeId) => default;
public IUndoState Substract(ResourceTypeId resourceTypeId, double value) => default;
public static bool IsFactionWarsKey(this ResourceTypeId resourceTypeId) => default;
public void SetResource(ResourceTypeId resourceTypeId, double value) { }
public BusinessObjectList <T> GetAllResources <T>(ResourceTypeId <T> resType) where T : BusinessObject { throw new NotImplementedException(); }