public static AudioClip[] LoadScribbleSFX()
    {
        string[]    paths       = ResourcePath.GetScribbleFilepaths().ToArray();
        AudioClip[] loadedClips = new AudioClip[paths.Length];

        for (int i = 0; i < paths.Length; i++)
        {
            loadedClips[i] = Resources.Load <AudioClip> (paths[i]);
        }

        return(loadedClips);
    }