//ResourceEntityPacket
        private static void HandlePacket(ResourceEntityPacket packet)
        {
            var en = Globals.GetEntity(packet.EntityId, EntityTypes.Resource);

            if (en != null)
            {
                en.Load(packet);
            }
            else
            {
                Globals.Entities.Add(packet.EntityId, new Resource(packet.EntityId, packet));
            }
        }
Beispiel #2
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        public override EntityPacket EntityPacket(EntityPacket packet = null, Player forPlayer = null)
        {
            if (packet == null)
            {
                packet = new ResourceEntityPacket();
            }

            packet = base.EntityPacket(packet, forPlayer);

            var pkt = (ResourceEntityPacket)packet;

            pkt.ResourceId = Base.Id;
            pkt.IsDead     = IsDead;

            return(pkt);
        }
Beispiel #3
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 public Resource(Guid id, ResourceEntityPacket packet) : base(id, packet)
 {
     mRenderPriority = 0;
 }