public override void Start()
    {
        if (gameData.featuredResources.Count == 0)
        {
            gameData.featuredResources.Add(ResourceData.Id("Holz"));
            gameData.featuredResources.Add(ResourceData.Id("Stein"));
        }

        if (gameData.openQuests.Count == 0)
        {
            foreach(Quest q in Quest.allQuests)
                if(q.starterQuest)
                    gameData.openQuests.Add(new GameQuest(q));
        }
        if(gameData.achievements.Count == 0)
        {
            foreach (Achievement ach in Achievement.allAchievements)
                gameData.achievements.Add(new GameAchievement(ach));
        }

        foreach (Building b in Building.allBuildings)
        {
            if (b.unlockedFromStart)
                Building.Unlock(b.id);
        }

        // unlock fisher and researcher from beginning
        Job.Unlock(Job.Id("Fischer"));
        Job.Unlock(Job.Id("Tüftler"));

        dayChangeTimeElapsed = 0;

        // debugging is turned off by default
        debugging = Application.isEditor;
        noCost = debugging;
        gameOver = false;

        setupStart = false;

        // get reference to village script
        village = villageTrsf.gameObject.AddComponent<Village>();
            
        gameFadeManager.Fade(false, 1f, 0.5f);

        base.Start();
    }
 public static void UnlockResource(string resNm)
 {
     UnlockResource(ResourceData.Id(resNm));
 }
 public GameResources(string name, int am) : this(ResourceData.Id(name), am)
 {
 }