public Resource.LoadingState getLoadingState() { Resource.LoadingState ret = (Resource.LoadingState)OgrePINVOKE.SkeletonPtr_getLoadingState(swigCPtr); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public Resource.LoadingState getLoadingState() { Resource.LoadingState ret = (Resource.LoadingState)OgrePINVOKE.UnifiedHighLevelGpuProgramPtr_getLoadingState(swigCPtr); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }