protected void InjectSourceColorToImage() { lerpMat.SetFloat(PROP_LERP_EMISSION, lerpEmission); lerpMat.SetFloat(PROP_LERP_DISSIPATION, lerpDissipation); lerpMat.SetTexture(PROP_PREV_TEX, _imageTex0.Texture); Graphics.Blit(_sourceTex.Texture, _imageTex1.Texture, lerpMat); _sourceTex.Release(); _imageTex0.Release(); NotifyTextureOnChange(_imageTex1.Texture); SwapImageTexture(); }
private void OnEnable() { sender = GetComponent <SpoutSender>(); targetCamera = GetComponent <Camera>(); targetTex = new ResizableRenderTexture(); validator.Reset(); validator.Validation += () => { Debug.LogFormat("Update Spout : {0}", data); SetTargetTexture(null); guidata = new GUIData(data); var frt = new FormatRT() { textureFormat = format, depth = 24, useMipMap = false, antiAliasing = QualitySettings.antiAliasing, readWrite = RenderTextureReadWrite.Default, filterMode = FilterMode.Bilinear, wrapMode = TextureWrapMode.Clamp, anisoLevel = 0 }; if (sender != null) { sender.enabled = data.spout; } if (data.spout) { targetTex.Format = frt; targetTex.Size = data.Size; SetTargetTexture(targetTex); } else { targetTex.Release(); } events.ActiveOnEnabled.Invoke(data.spout); events.ActiveOnDisabled.Invoke(!data.spout); }; Load(); validator.Validate(); }
public void reScrape() { //_sourceTex.Dispose(); //_sourceTex = null; //_sourceTex = new ResizableRenderTexture(new nobnak.Gist.Resizable.FormatRT() //{ // depth = 24, // textureFormat = textureFormatSource, // readWrite = RenderTextureReadWrite.Linear, // antiAliasing = QualitySettings.antiAliasing //}); _sourceTex.Release(); _imageTex0.Release(); _imageTex1.Release(); }