// constructor behaves the same as [SetUp]
 public StoryTests()
 {
     fakeRepo   = new FakeStoryRepository();
     controller = new RescueController(userManager, fakeRepo);
     story      = new Story()
     {
         Title = "Pineapple",
         //User = new AppUser() { UserName = "******" },
         Text     = "Lorem ipsum dolor sit amet",
         Filename = "30721.jpg",
     };
 }
 void Awake()
 {
     NotificationController  = NotificationObject.GetComponent <NotificationController>();
     ObjectiveController     = ObjectiveObject.GetComponent <ObjectiveController>();
     ElectricCableController = ElectricCable.GetComponent <ElectricCableController>();
     AirlockDoorController   = AirlockOuterDoor.GetComponent <AirlockDoorController>();
     VoiceLines = GetComponent <AudioSource>();
     AirlockPressurisationController = AirlockTrigger.GetComponent <AirlockPressurisationController>();
     FabricatorController            = FabricatorTrigger.GetComponent <FabricatorController>();
     PlayerStats = GetComponent <PlayerStats>();
     BeaconLocationController = GetComponent <BeaconLocationController>();
     RescueController         = GetComponent <RescueController>();
 }