public void Close(bool result) { if (requetstAction != null) { requetstAction(result); requetstAction = null; } this.gameObject.SetActive(false); }
public void Show(string _message, RequetstAction _requetstAction) { message.text = _message; if (_requetstAction != null) { requetstAction = _requetstAction; } this.gameObject.SetActive(true); }