private void RequestGameListResponse(byte[] bytes, IPEndPoint refEp)
        {
            RequestGameListConv conv = ConversationFactory.Instance
                                       .CreateFromMessage <RequestGameListConv>(bytes, refEp, null, null, null);

            conv._LobbyGameList = GamesOnLobby.gameList;
            conv.Start();
        }
        private void RefreshButton_Click(object sender, EventArgs e)
        {
            RequestGameListConv conv =
                ConversationFactory
                .Instance.CreateFromConversationType <RequestGameListConv>
                    (server, null, RefreshPostExecute, null);

            Thread convThread = new Thread(conv.Execute);

            convThread.Start();
        }