Beispiel #1
0
 public QueueProcessor(string queueName, int threadCount, TaskExecutionSchedulingPolicy taskExecutionSchedulingPolicy, Priority priority, double schedulingRate, int activateItems)
 {
     this.queueName     = queueName;
     this.activateItems = activateItems;
     if (threadCount > 0)
     {
         ThreadPriority threadPriority = this.ConvertThreadPriority(priority);
         this.dispatcher = DispatcherFactory.CreateDispatcher(threadCount, threadPriority, this.queueName);
     }
     else
     {
         this.dispatcher = DispatcherFactory.DefaultDispatcher;
     }
     if (schedulingRate > 0.0)
     {
         TaskExecutionPolicy taskExecutionPolicy = this.ConvertTaskExecutionPolicy(taskExecutionSchedulingPolicy);
         this.dispatcherQueue = new DispatcherQueue(this.queueName, this.dispatcher, taskExecutionPolicy, schedulingRate);
     }
     else
     {
         this.dispatcherQueue = new DispatcherQueue(this.queueName, this.dispatcher);
     }
     this.upperBound   = 0;
     this.port         = new Port <T>();
     this.teardownPort = new Port <EmptyValue>();
     ReportableObjectDirectory.Add(this.queueName, this);
 }
Beispiel #2
0
 private QueueProcessor(string queueName, int threadCount, TaskExecutionPolicy taskExecutionPolicy, ThreadPriority threadPriority, int maximumQueueDepth, double schedulingRate)
 {
     this.queueName = queueName;
     if (threadCount > 0)
     {
         this.dispatcher = DispatcherFactory.CreateDispatcher(threadCount, this.queueName);
     }
     else
     {
         this.dispatcher = DispatcherFactory.DefaultDispatcher;
     }
     if (maximumQueueDepth > 0)
     {
         this.dispatcherQueue = new DispatcherQueue(this.queueName, this.dispatcher, taskExecutionPolicy, maximumQueueDepth);
     }
     else
     {
         if (schedulingRate > 0.0)
         {
             this.dispatcherQueue = new DispatcherQueue(this.queueName, this.dispatcher, taskExecutionPolicy, schedulingRate);
         }
         else
         {
             this.dispatcherQueue = new DispatcherQueue(this.queueName, this.dispatcher);
         }
     }
     this.upperBound   = maximumQueueDepth;
     this.port         = new Port <T>();
     this.teardownPort = new Port <EmptyValue>();
     ReportableObjectDirectory.Add(this.queueName, this);
 }
Beispiel #3
0
 public virtual void Dispose()
 {
     this.disposing = true;
     ReportableObjectDirectory.Remove(this.queueName);
     if (this.dispatcher.Name != DispatcherFactory.DefaultDispatcher.Name)
     {
         this.dispatcherQueue.Dispose();
         this.dispatcher.Dispose();
     }
     else
     {
         this.dispatcherQueue.Dispose();
         if (DispatcherFactory.DefaultDispatcher != null && DispatcherFactory.DefaultDispatcher.DispatcherQueues.Count == 0)
         {
             this.dispatcher = null;
             DispatcherFactory.DestroyDefaultDispatcher();
         }
     }
     GC.SuppressFinalize(this);
     LoggerWrapper.Logger.Debug(string.Format("Teardown of queue {0} completed", new object[]
     {
         this.queueName
     }));
 }