private void Receiver_OnReceived(string action, string data) { switch (action) { case "ReplayRequest": replayManager.InjectReplay(data); break; } }
private void Receiver_OnReceived(string action, string data) { switch (action) { case "ReplayRequest": if (Settings.EnhanceReplay) { replayManager.InjectReplay(data); } break; case "Setting": Settings.Parse(data); Sender.Send("Setting", $"{data}"); break; } }