Beispiel #1
0
 public GameObject GetGround(RendererService.GroundTexture texture)
 {
     if (texture == RendererService.GroundTexture.NONE)
     {
         return(null);
     }
     return(groundMap[texture]);
 }
Beispiel #2
0
 public void SetGroundTexture(RendererService.GroundTexture texture)
 {
     ground = objects.GetGround(texture);
 }