public RenderSystemList(RenderSystemList other) : this(OgrePINVOKE.new_RenderSystemList__SWIG_1(RenderSystemList.getCPtr(other)), true)
 {
     if (OgrePINVOKE.SWIGPendingException.Pending)
     {
         throw OgrePINVOKE.SWIGPendingException.Retrieve();
     }
 }
 public RenderSystemListEnumerator(RenderSystemList collection)
 {
     collectionRef = collection;
     currentIndex  = -1;
     currentObject = null;
     currentSize   = collectionRef.Count;
 }
 public void SetRange(int index, RenderSystemList values)
 {
     OgrePINVOKE.RenderSystemList_SetRange(swigCPtr, index, RenderSystemList.getCPtr(values));
     if (OgrePINVOKE.SWIGPendingException.Pending)
     {
         throw OgrePINVOKE.SWIGPendingException.Retrieve();
     }
 }
Beispiel #4
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        public RenderSystemList getAvailableRenderers()
        {
            RenderSystemList ret = new RenderSystemList(OgrePINVOKE.Root_getAvailableRenderers(swigCPtr), false);

            if (OgrePINVOKE.SWIGPendingException.Pending)
            {
                throw OgrePINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
        public static RenderSystemList Repeat(RenderSystem value, int count)
        {
            global::System.IntPtr cPtr = OgrePINVOKE.RenderSystemList_Repeat(RenderSystem.getCPtr(value), count);
            RenderSystemList      ret  = (cPtr == global::System.IntPtr.Zero) ? null : new RenderSystemList(cPtr, true);

            if (OgrePINVOKE.SWIGPendingException.Pending)
            {
                throw OgrePINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
        public RenderSystemList GetRange(int index, int count)
        {
            global::System.IntPtr cPtr = OgrePINVOKE.RenderSystemList_GetRange(swigCPtr, index, count);
            RenderSystemList      ret  = (cPtr == global::System.IntPtr.Zero) ? null : new RenderSystemList(cPtr, true);

            if (OgrePINVOKE.SWIGPendingException.Pending)
            {
                throw OgrePINVOKE.SWIGPendingException.Retrieve();
            }
            return(ret);
        }
Beispiel #7
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        protected override bool Configure()
		{
			    RenderSystemList renderSystems = root.GetAvailableRenderers();
                IEnumerator<RenderSystem> enumerator = renderSystems.GetEnumerator();

                // jako stan startowy moze zostac wybrany tylko directx system
                RenderSystem d3dxSystem = null;
				
                while (enumerator.MoveNext())
                {
                    RenderSystem renderSystem = enumerator.Current;
                    if (renderSystem.Name.Contains("Direct"))
                    {
                        d3dxSystem = renderSystem;
                        break;
                    }
                }

                
                root.RenderSystem = d3dxSystem;

             


                string fullScreen = "No";
                string videoMode = "800 x 600 @ 32-bit colour";

                d3dxSystem.SetConfigOption("Full Screen", fullScreen);
                d3dxSystem.SetConfigOption("Video Mode", videoMode);
                d3dxSystem.SetConfigOption("VSync", "No");
		        window = root.Initialise(true, "Wings Of Fury 2 - test");
                
            
               

                windowHeight = window.Height;
                windowWidth = window.Width;
                
         //       Resize += new EventHandler(OgreForm_Resize);
           //     root.SaveConfig();
                return true;
		}
 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(RenderSystemList obj)
 {
     return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr);
 }