Beispiel #1
0
    //update each point's tooltip with text describing the point's position, and set whether its tool tip should be enabled or not
    private void UpdatePointTooltips()
    {
        if (pointObjects == null)
        {
            Debug.LogError("Can't update tooltips when no point objects exist.");
            return;
        }
        //Debug.Log("Updating the tool tips for each point.");
        int numPoints = pointObjects.Length;

        for (int i = 0; i < numPoints; i++)
        {
            RenderPoint renderPoint = pointObjects[i].GetComponent <RenderPoint>();
            renderPoint.ChangeText("(" + transformedPointPositions[i].x.ToString("0.0") + ", " + transformedPointPositions[i].y.ToString("0.0") + " )");
            renderPoint.TooltipEnabled = showCoordinates;
            renderPoint.SetToolTipSize(toolTipRenderSize);
        }
    }